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DISCUSSION PAPER SERIES
On the Interpretation of World Values Survey Trust
Question: Global Expectations vs. Local Beliefs
IZA DP No. 9872
April 2016
Ritwik Banerjee
On the Interpretation of
World Values Survey Trust Question:
Global Expectations vs. Local Beliefs
Ritwik Banerjee
Aarhus University
and IZA
Discussion Paper No. 9872
April 2016
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IZA Discussion Paper No. 9872
April 2016
ABSTRACT
On the Interpretation of World Values Survey Trust Question:
Global Expectations vs. Local Beliefs
*
How should we interpret the World Values Survey (WVS) trust question? We conduct an
experiment in India, a low trust country, to correlate the WVS trust question with trust
decisions in an incentivized Trust Game. Evidence supports findings from one strand of the
fractured literature – the WVS trust question captures expectations about others’
trustworthiness, though not always. We show that WVS trust question correlates with globally
determined stable expectations but does not correlate with short term locally determined
fluctuations in beliefs about trustworthiness. One implication of our study is that survey based
methods may not be used to measure contextualized beliefs.
JEL Classification: corruption, social capital, belief, trust games
Keywords: C91, C92, D03
Corresponding author:
Ritwik Banerjee
Department of Economics and Business
Aarhus University
Fuglesangs Allé 4
8210 Århus V
Denmark
*
I thank Alexander Koch, Nabanita Datta Gupta, Marco Piovesan, Klaus Abbink, Luigi Zingales, Marie
Claire Villeval, Emma von Essen, seminar/conference participants at Aarhus University, IIM Calcutta,
IIT Gandhinagar, IIM Ahmedabad, Winter School at DSE 2014 for their comments and suggestions. I
also thank Sujoy Chakrabarty and Bibek Banerjee for making it possible for me to run the experiment
and Manas Pathak for his research assistance. The experiment was funded with grants from
Department of Economics and Business, Aarhus University.
1 Introduction
Trust has been found to play an important role in determining economic activity. Higher levels
of trust have been associated with higher levels of economic growth (Knack and Keefer, 1997),
higher levels of financial development (Guiso et al., 2004, 2008), and greater international trade and
investment (Guiso et al., 2009). Most of these cross country studies have relied on the response to
the generalized trust question asked in the World Values Survey (WVS) or General Social Survey
(GSS). The generalized trust question is the following: “Generally speaking, would you say that
most people can be trusted or that you need to be very careful in dealing with people?” On the
other hand the experimental literature, following Berg et al. (1995), has evolved in a different
direction - this literature has focused on measuring trust and trustworthiness through incentivized
experimental games. The classic experimental Trust Game mimics a situation where a sender
decides whether or not to cooperate with the receiver. Cooperation makes sense for the sender only
if her perceived chance that the receiver will reciprocate is high enough. Of course the receiver
may or may not decide to reciprocate the sender. Interestingly, this mechanism elicits trust and
trustworthiness behavior in a direct definitional sense while the WVS trust question relies more on
respondent’s interpretation of the question and her frame of reference.
Since nationally representative scale incentivized Trust Games are expensive, WVS trust question
is a widely used trust measure. As both incentivized elicitation and survey based measure claim to
measure trust, it has been a long standing project of economists to examine how the two measures
correlate and even if they do, whether they measure the same behavioral primitive. However, past
studies have been unable to find an unambiguous or even nearly conclusive evidence in this regard.
(Fehr et al., 2003; Bellemare and Kroger, 2007) found that the response to WVS trust question is
correlated with the sender’s trust behavior in lab based experimental Trust Games but not with
receiver’s trustworthiness behavior. (Glaeser et al., 2000; Lazzarini et al., 2004), on the other hand,
found that the WVS trust measure is correlated, not with trust, but with trustworthiness instead.
In an important study, Thöni et al. (2012) report that WVS-trust question is a proxy for
cooperative preferences rather than beliefs about how cooperative people are. This is contradicted
soon after by Sapienza et al. (2013), who make a significant contribution to this literature by
showing that the survey response actually relates to neither trust nor trustworthiness but relates to
a subject’s belief about how trustworthy others are. They argue that the measure, that is most
consistent with the definition of trust, is the belief component of the sender’s behavior in the Trust
Game and not the preference based component. According to them, it is this belief or expectation
about how others behave which is well captured by the WVS trust question.
With this background of multifarious results in the literature, we aim to revisit this issue
and understand what is it that the WVS trust question measures. If it does measure the belief
about others’ trustworthiness, then under which circumstance(s) does the claim that the WVS
trust captures the belief based component of trust hold true and when does the relation fail? In
2
particular, we ask, are the reference frame in which the WVS trust question is answered same as
that under which incentivized trust decisions in laboratory Trust Games made? Does the WVS
trust question capture the short term fluctuations in our beliefs?
A second aim of this study is to analyze this issue in a cultural context very different from all
previous studies on this subject. Why is that important? Remember that World Values Survey
is a global research project which aims to track ...Political and Sociocultural Change” through
nationally representative survey in more than 100 countries over time. In other words, World
Values Survey aims to be globally representative. In order to ensure global representativeness WVS
does employ the necessary instrument, namely, a common questionnaire across the world. However,
this is far from being sufficient. In order for the survey results to be consistent, comparable and
globally representative, it is critical that the questions in WVS are interpreted in the same way
by people everywhere. And this is far from obvious given the nature of the inquiry - that it is
engaged with subjective opinions, values and beliefs. As an example, consider someone being ill.
Queries about her illness may be considered invasion of privacy in some parts of the world while it
may be interpreted as coming from genuine concern in some other. Social desirability bias may
systematically vary across cultures as well, rendering responses across countries incomparable.
We design an experiment where we can measure trust, trustworthiness and also separately
identify long term stable expectations and short term fluctuations in beliefs about how trustworthy
others are. Then we elicit response to the WVS trust question to see if the latter is correlated which
type of beliefs the WVS trust question correlates with. The way we induce a negative fluctuation in
beliefs is by letting subjects go through a negative experience before they play a Trust Game - more
specifically they go through an experience of having to give bribe in order to have what is rightfully
theirs in a corruption game. Corruption have been studied through lab based experimental games
in the past (see for example Cameron et al. (2009); Alatas et al. (2009)). In our between subject
design, “Citizens” and “Public Officials” play a real effort harassment bribery game
1
. A Citizen
performs a task and earns a prize, if successful. However, a Public Official, may demand a bribe
before the Citizen can have her prize which she may accept or reject. The negative experience of
having to pay a bribe may lead people to believe that people are less trustworthy in a Trust Game
that follows, relative to a standalone baseline Trust Game. Thus, a difference in beliefs between
the baseline Trust Game and Trust Game preceded by a bribery game may be attributed to the
negative experience of having to pay a bribe. The observed treatment effect in beliefs could be
attributed to either bribe or the pure income effect of the bribe amount. In order to precisely pin
down the source of the negative belief shock, we probe even further.
We construct a strategically identical but differently framed counterfactual where Participant A
(analogous to the Citizen), upon successfully completing the task, earns the right to go to the second
1
In a harassment bribery game a Citizen is entitled to a prize but a Public Official demands a bribe from the
Citizen before he lets her have the prize. It mimics a situation where ordinary Citizens are entitled to government
services such as passport or driver’s license but have to either pay a bribe in order to obtain them or suffer inordinate
procedural delays. Abbink et al. (2014) and ? study different aspects of harassment bribery game.
3
stage of the game. At the second stage, Participant B (analogous to the Public Official) plays
an Ultimatum Game with the same stake size as the prize in the bribery game, and decides how
much to share with Participant A, which the latter can accept or reject. After subjects have gone
through the experience of either the Bribery Game or the Ultimatum Game and have known the
outcomes, we measure their trust behavior in a standard Trust Game. Thus, in all our experiment
comprises of three treatments, to which subjects are randomly assigned - Bribery Game treatment,
Ultimatum Game treatment and the baseline Trust Game. Each treatment is followed by a short
survey where subjects are asked to respond to the WVS trust question, among other things. The
logic of the design wrests on a finding by
?
, who show that the difference in behavior between the
Bribery Game and its strategically identical counterpart - the Ultimatum Game can be partly
attributed to the difference in social norm governing the two frames. Specifically, a bribe demand
is considered inappropriate from a moral standpoint but the same amount when retained in an
ultimatum game may be considered appropriate. As a result a bribe demand in the Bribery Game
may induce a negative shock in the belief about how trustworthy people are whereas the same
amount, when retained in the Ultimatum Game, may not.
Our findings suggest that WVS trust response is not correlated with the sending decisions
in the Trust Game. Instead, it is correlated with the expectation about how trustworthy others
are. Deeper probe reveals that in fact beliefs about trustworthiness do suffer a negative shock in
the Bribery Game treatment relative to the Ultimatum Game and the baseline trust treatment.
The centerpiece of our results is a consequence of that - the correlation between WVS trust and
expectation about trustworthiness holds for Participant As and baseline subjects, but not for the
Citizens. Since the expectation of the Citizens about the trustworthiness of the matched partners
is lower than that of the Participant As and baseline subjects, our main result suggests that WVS
trust response does well in capturing stable expectations about how others in general behave,
however, it is a bad proxy for locally determined short term fluctuations in beliefs. Our preferred
interpretation of this result is that while the reference frame of beliefs, elicited through Trust
Games, is more immediate, subjects view the WVS trust question in a longer term pan-societal
context.
So should we rely on survey based measures as a proxy for beliefs? Our results show that
the answer to this question is yes only if we are interested in measuring long run stable beliefs
and not its short run fluctuations. Thus, laboratory experiments, which are more geared towards
generating psycho-emotional triggers, may not use survey based methods such as in WVS to
measure beliefs. This is the main contribution of our paper. Second, we demonstrate the need to
see stable beliefs as different from its short run fluctuations. The stable beliefs are conceptually
closer to the sense in which beliefs are understood in a rational expectation framework. They are
formed by aggregation of our experiences in multiple domains of our life and hence may as well
be called “global expectations. To the contrary, the short run fluctuations in beliefs are shaped
by local environments and immediate experiences. These fluctuations are more likely to converge
4
to the stable steady state over time and hence may be called “local beliefs”. While differentiating
between global expectations and local beliefs, we show that measuring these two concepts require
different set of instruments. An interesting implication of our result is people do not seem to
generalize negative experiences to population at large immediately.
Third, the literature on framing shows that framing has an important effect on how people
behave. Our paper contributes to that literature by demonstrating that not only does framing affects
behavior, but it also has a spillover effect on beliefs in an unrelated domain. Finally, our study is
directionally consistent with results from Sapienza et al. (2013) in a socio-cultural environment
very different from theirs, indicating that respondents interpret the WVS trust question in a similar
way across the two cultures. We believe this is only a beginning of a series of study which needs
to be conducted to understand how questions about values, opinions and beliefs are interpreted
across cultural regions. Only then will we be able to ensure that responses to such queries are truly
globally representative.
The rest of the paper is organized as follows: Section 2 lays out the experimental design
and briefly sketches the important survey questions. Section 3 presents the broad results and
the mechanisms behind the results and Section 4 discusses the results and offers the concluding
remarks.
2 Experimental Design
One way to induce a negative shock to the beliefs of subjects is by letting them go through a
negative experience. We simulate such a situation by letting subjects play a harassment bribery
game (BG) before playing a Trust Game. Beliefs about trustworthiness following BG may then
be contrasted to beliefs about trustworthiness in a baseline Trust Game (i.e. a Trust Game not
preceded by a bribery game) and the difference may be interpreted as a shock to expectations
about others’ trustworthiness. However, source of such a shock can be interpreted as either a result
of bribe extraction or simply the negative income effect. In order to tease apart the origin of the
shock, we design a counterfactual of the bribery game treatment, which is strategically identical
to the bribery game but is differently framed. It turns out that this strategically identical but
differently framed game is a variant of what is standardly known as an Ultimatum Game (UG). The
Bribery Game and the Ultimatum Game differ from each other on two aspects - one, the former
uses a loaded language (e.g. Citizen, Public Official, bribe etc.) while the latter uses a neutral
language (e.g. Participant A, Participant B and transfer); two, in terms of the difference in the
sense of entitlement among the subjects induced by a difference in the endowment (see Banerjee
(2016) for a detailed analysis of the difference in two frames). Thus, the three treatments in our
experiment are - Trust Game preceded by BG, Trust Game preceded by UG and baseline Trust
Game. Each subject then answers a survey questionnaire which includes the World Values Survey
trust question, among others.
5
The premise of the experimental design is that a bribe demand may be considered unfair in BG
but the same amount in UG may be considered fair. Thus, the two frames are expected to trigger
different psychological responses despite being identical in strategic terms. In particular, we expect
that immorality of bribe demand will lead to a negative shock to beliefs about how trustworthy a
matched partner is, relative to the ultimatum game and the baseline Trust Game. This approach
of examining the behavioral response by inducing psychological triggers has been adopted in the
past; for example Burnham et al. (2000) study how framing the matched partner as friend or foe
affects behavior, Rosaz and Villeval (2012) andMaggian and Villeval (2015) use it in the context of
lying, Buser and Dreber (2013) study the effect of competition on cooperation and Drouvelis et al.
(2010) study prime cooperation in social dilemma games.
2.1 Bribery Game and Ultimatum Game
The Bribery Game is illustrated in Figure 1(a). A Citizen (C) is given ten minutes, within which
she has to complete a real effort task
2
. This gets her a prize winning code which entitles her to
a prize of 400 Mohars
3
(
M
400). If she is unable to reach the code within the stipulated time
then she only earns the participation fee of
M
200. However, even if the Citizen does get the prize
winning code a matched Public Official (PO) may demand a bribe of amount
b
before he lets her
have the entitled prize. Notice that any bribe that the PO demands is an extract from the Citizen’s
entitlement, which in this case is
M
400. We let the bribe amount take the following values - 0, 100,
200, 300, 400 Mohars. Upon being asked to pay a bribe, a Citizen may either accept it or reject it.
She earns
M
(200 + 400
b
) if she accepts the bribe demand and only
M
200 if she rejects it. The
PO on the other hand earns the participation fee of
M
200 and a salary of
M
400 for approving the
Citizen’s entitlement. Additionally, he gets the bribe amount demanded if he does demand a bribe
and it is accepted i.e. his total earning in this case is
M
(200 + 400 +
b
). If the Citizen rejects the
bribe demand then of he earns only the M600.
This is a one shot game and the real effort task is calibrated in a way such that a Citizen is more
likely to complete the task and get the prize winning code. However, making the Citizens perform
the real effort task was crucial to induce a sense of harassment among them. This version of the
Bribery Game closely mimics the often encountered situations in developing countries where a
Citizen is entitled to a passport or a driving license but still has to pay a bribe to get it. Such bribe
extractions are typically considered unfair since it means being forced to give up resources which
2
We employ a computer based task - Citizens have to count the number of occurrences of the letter “A” in five
different panels, each with a random sequence of letters A, B, C, D, E. The panels appear one after the other and a
subject is not be able to proceed unless she correctly counts the number of As in the incumbent sequence. The prize
winning code is mentioned at the end of the fifth panel. The task ensures that a Public Official does not need to
grade the Citizen’s answers, but is still able to figure out, whether she has been able to complete the task or not by
looking at the prize winning code in her response sheet.
3
Mohar or gold coins were used as currency in medieval India. It was used as a currency in our experimental set
up.
6
are rightfully one’s own. A design feature which is used to exacerbate the sense of unfairness is that
the lower bound of PO’s earning is also the upper bound of C’s earnings. The bribe amount only
increases PO’s already high earnings. Furthermore, this ensures that no demand can be interpreted
as being motivated by inequality aversion. We expect that a consequence of such bribe extraction
will be to reduce people’s expectations about how fair others are. Hence, our decision to implement
this design.
Figure 1(b) lays out the Ultimatum Game and it is isomorphic to the Bribery Game. There
are, however, two main differences: First, UG uses a neutral language frame (e.g. Participant A,
Participant B and transfer) while BG uses a loaded language frame (Citizens, Public Officials and
bribe); second, while a Citizens in BG is entitled to a prize once she completes the task, Participant
A in UG only qualifies to the next round of the game in which Participant B play an ultimatum
game with her with the same stake size as the prize in BG. Suppose P-B retains
x
with him then
P-A receives
M
400
x.
The payoffs in the UG are the following: If P-A accepts (rejects) the offer
then she gets
M
200 + 400
x (M
200
)
and P-B earns
M
200 + 400+
x (M
600
).
Clearly, the UG is
a strategically identical but differently framed counterfactual to BG with markedly different sense
of entitlements. As a result, we expect UG to trigger different psychological response than BG.
Figure 1: Bribery Game (BG) and Ultimatum Game (UG)
(a) BG
Citizen performs a task,
needs to complete it in 10 minutes
Successfully completes
the task, C wins a prize of 400
PO decides whether
to ask for a bribe
and if yes how much.
Unable to complete
the task
b={0,100,200,300,400}
Reject
C: 200+400-b
PO: 600+b
C: 200
PO: 600
C decides whether to
accept or reject the demand
for bribe
C: 200
PO: 600
Accept
(b) UG
Participant A performs a task,
needs to complete it in 10 minutes
Successfully completes
the task
P-A quali
es for the next
part of the game where P-B
decides how much
to share with P-A
Unable to complete
the task
x={0,100,200,300,400}
Reject
P-A: 200+400-x
P-B: 600+x
P-A: 200
P-B: 600
P-A decides whether to
accept or reject the oer
P-A: 200
P-B: 600
Accept
7
2.2 Trust Game
The Trust Game, which follows the BG and UG treatments, is a close variant of the Trust Game
proposed by Berg et al. (1995). A sender has
M
400 and is matched to a receiver. The sender sends
an amount
s
to the receiver where
s
can take values from the set {0, 50, 100, ... 400}. The amount
is multiplied by 3 before reaching the receiver. The receiver then sends back an amount to the
sender. Thus, the amount the receiver sends back (say
r
) takes a value from the set {0, 50, ...
3s}. The final payoff of the sender is
M
400
s
+
r
whereas that of the receiver is
M
3
s r.
The
literature interprets s as a measure of trust and r as a measure of trustworthiness.
Subjects make their decisions both as a sender and a receiver through a strategy elicitation
method and role uncertainty is enforced. First, subjects make their decision as senders and decide
how much to transfer to the receivers. Second, they reveal how much they believe the receiver will
return for each possible amount sent. This helps us obtain off the equilibrium path responses too.
They are rewarded
M
100, if their belief in a randomly chosen trust category matches the actual
outcome. Third, subjects make their decisions as receivers, where they indicate how much they will
have sent back for every possible amount, which they could have possibly received.
.
2.3 Survey Data
At the end, the subjects write an exit survey, which is designed to acquire demographic data and
measure various personality traits. Our main survey measure of trust came from the standard
trust question of the World Values Survey : “Generally speaking, would you say that most people
can be trusted or that you need to be very careful in dealing with people?” Sapienza et al. (2013)
had administered this question, as a part of the survey, one week before the actual experiment
was conducted. In our case, it was important that this question was asked after the experiment
was conducted in order to allow for the possibility that experimental behavior could influence its
response. Table A2 in the Appendix gives the summary statistics of the responses to this question.
In our sample, 32% of the students said that most people can be trusted. The corresponding figure
in the nationally representative data from all the waves of the World Values Survey in India is 35%.
The survey included two additional measures of trust. The first one, also taken from WVS, was:
“Do you think most people would try to take advantage of you if they got the chance, or would
they try to be fair?” The second question was, “Suppose you left your wallet with Rs. 500 in the
Metro. On a scale of 1 to 10, how much do you think are the chances that you will get it back?”
The response to these questions have not been included in the analysis below, but the pairwise
correlations and summary statistics have been reported in Table A2 in the Appendix.
Besides the trust questions, we also obtain risk preference by asking survey based questions.
These questions have been used to measure risk in large scale behavioral surveys such as the
German Socio-Economic Panel (SOEP). For example, one question directly asks subjects to make
8
an assessment about their general willingness to take risks on a scale of 1 to 10: “How willing are
you to take risks, in general?” Though the survey also includes other questions about risk attitudes
in specific dimensions such as financial matters, car driving, health and career, the analysis below
relies on the general measure of risk, since Dohmen et al. (2011) found that the general measure is
the best predictor of risky behavior elicited through an experiment. The descriptive statistics of
the variables used in the analysis are presented in Table A1 in the Appendix.
2.4 Experiment Procedure
The experiment was conducted in Delhi in January 2014. Subjects were recruited from a private
management training institute. 218 students participated with 45 pairs in the UG treatment, 46
pairs in the BG treatment and another 36 pairs in the baseline treatment. Subjects were randomly
assigned in the UG and BG treatment and then were randomly assigned roles. Different roles in
each treatment were allocated different rooms. Citizens/P-As first completed the computer based
task and mentioned the prize winning code in the response sheet which was then transferred to
the POs/P-Bs. They put down their demand decision on the response sheets, and these were
then transferred back to the Citizens/P-As for their acceptance decisions. Citizens/P-A were then
informed of their final earnings. It was important that we informed them how much less they were
being paid than what they deserved, in order to reinforce in them the sense of unfairness.
The Trust Game followed the BG/UG games. Subjects played both the roles of sender and
receiver but their earnings from this part was determined by randomly picking one of the roles.
The final earning from the experiment was determined by randomly picking one of the two parts.
The sessions lasted for one and a half hour. The instructions were read out in English. All payoffs
for this experiment were stated in terms of a fictitious currency called Mohar. At the end of the
experiment, participants exchanged their earnings for Rupees at the rate of 100 Mohars = Rs. 50.
The earnings ranged from Rs. 100 to Rs. 700 with an average of Rs. 252 (~ 10 PPP USD ).
3 Results
3.1 Behavior in BG, UG and Trust Game
Since the focus of this paper is to examine how WVS trust question correlates with trust, trustwor-
thiness and expectations about trustworthiness, we will only briefly state the results of the bribery
game, ultimatum game and the Trust Game. A detailed exposition of the mechanisms behind the
framing effects between BG and UG and their differential effects on the Trust Game may be found
in Banerjee (2015).
Despite being strategically identical, subjects behaved very differently in the BG and UG games.
19% of the subjects demanded no bribe in BG whereas everyone in the UG demanded a positive
9
amount (
χ
2
test, p-value=0.00). The full sample mean amount demanded in BG is
M
182.6 while
that in UG is
M
268.9 (
t
-test,
p
-value<0.001). If we restrict our attention to the non-zero sample
then the average amount demanded in BG and UG are
M
245.9 and
M
268.8 (
t
-test,
p
-value=0.02).
Clearly, BG and UG have triggered different behavioral responses in PO/P-B. C/P-A too have
perceived the two frames very differently - for a given amount, a greater proportion of Cs in BG
choose reject than P-As in UG, indicating that a demand in the former is considered more unfair
than in the latter. Table 1 provides a summary of the differences and shows that the difference is
statistically significant for the amounts 200 and 300 (χ
2
test, p-value<0.001 ).
It turns out that not only have the two frames triggered different reactions from the subjects,
but they have induced different behavioral spillovers on the the Trust Game too. The full sample
mean amount sent by Citizens in the role of the sender is
M
205.4 while that for P-A is
M
261.1
(
t
-test, p-value=0.04). The corresponding figures for the restricted (i.e. non-zero) sample are
M
230.5 and
M
273.3 (
t
-test, p-value=0.08). These results indicate that Citizens in BG tend to
trust less than Participant As in UG. It is clear from 1 that the baseline trust, which in some sense
captures the native distribution of trust, appears to be statistically indistinguishable from the trust
behavior in the UG treatment but not that in the BG treatment. Thus, we could as well have used
the baseline trust measure as the counterfactual to the BG.
To study trustworthiness, we convert the amount returned by a receiver to a Return Ratio
(RR) where
RR
=
AmountReturned/AmountReceived
. RRs averaged over all the possible trust
categories give our trustworthiness measure for a given person. We do not find any difference in
this measure of trustworthiness between C and P-A. The average RR for all the subjects are plotted
for each trust category in 2(b). The close co-movement of the RRs and the fact that they are
statistically insignificant between BG, UG and baseline treatments for all the trust categories show
that trustworthiness has remained stable across the treatments.
10
Table 1: Treatment Effects in Bribery Game, Ultimatum Game and Trust Game
Variable Names
a
BG UG Diff(1)
b
Percent who asked for bribe/ultim 81 100 19 (<0.01)
Full Sample Bribe/ultim amount 182.6 268.8 71.1 (<0.01)
Restricted Sample Bribe/ultim amount 245.9 268.8 22.9 (0.02)
Percent accepted when amount=100 93.5 97.8 4.3 (0.31)
Percent accepted when amount=200 80.4 97.8 17.4 (<0.01)
Percent accepted when amount=300 73.3 41.3 32.0 (<0.01)
Percent accepted when amount=400 17.8 10.8 7 (0.34)
BG UG Baseline Diff(1) Diff(2)
c
Diff(3)
d
Percent decided to trust 89.1 95.6 94.4 6.5 (0.25) 5.31 (0.39) 1.2 (0.82)
Full Sample Trust Amount 205.4 261.1 256.9 55.7 (0.04) 51.5 (0.06) 26.8 (0.88)
Restricted Sample Trust Amount 230.5 273.3 272.1 42.8 (0.08) 88.8 (0.08) 1.2 (0.96)
a
The restricted sample comprises of only those who demanded a non-zero amount in the BG, UG or the Trust
Game.
b
Diff(1) denotes the difference between UG and BG. The numbers in the brackets represent
p
values. For
comparing proportions in the table,
p
-values from
χ
2
test of equality of proportions are reported. For comparison of
sample mean, p-values from t-test are reported.
c
Diff(2) denotes the difference between BG and Baseline.
d
Diff(3) denotes the difference between UG and Baseline.
To examine whether the treatments had differential effects on beliefs, we now focus our attention
on beliefs about others’ trustworthiness. Remember that we had collected this data in a strategy
method as well - hence, we have belief about trustworthiness for each trust category as reported
by each person. To arrive at a sensible measure we normalize the beliefs to Expected Return
on Trust (ERoT) where
ERoT
= (
ExpectedReturnfor atrustlevel T rustlevel
)
/T rustlevel
. In
2(a) we plot mean ERoT for Citizens, P-As and baseline subjects for all trust categories using the
full strategy vector. The data reveals that the expected return is significantly less for Citizens
than for P-As and the baseline subjects, particularly for lower levels of trust. This indicates
that Citizens have suffered a negative shock in their beliefs about how trustworthy their matched
partners are. This belief is significantly lower than beliefs of Participant A or baseline subjects.
The data also reveals that subjects have largely negative expectations about their matched partners’
trustworthiness when the full strategy vector is considered. Of course the expectations corresponding
to actual response is greater than zero and thus consistent (not reported).
11
Figure 2: Expected Return on Trust
6(a)
−.6 −.4 −.2 0 .2
Expected Return on Trust
50 100 150 200 250 300 350 400
Hypothetical Amount Sent
BG UG
Baseline
Note: The panel plots the average Expected Return on Trust for full strategy vector data of subjects in baseline and
those playing Citizen and Participant A in BG and UG, respectively.
6(b)
.2 .3 .4 .5
Return Ratio
50 100 150 200 250 300 350 400
Amount Sent by the Sender
BG UG
Baseline
Note: The above figure plots the average return ratio (i.e. trustworthiness), for all possible bribe amounts, of
subjects in baseline and those playing Citizen and Participant A in BG and UG, respectively.
3.2 Analysis of actual behavior, beliefs and WVS-trust
Panel 2(A) in Table 2 reports the probit regression of the WVS trust on trustworthiness. Col (1)
- (8), which report the marginal effects, indicate that trustworthiness do predict WVS trust for
higher amounts of trust. The marginal effects are economically significant for higher amounts of
trust, though statistical significance remains weak. A 10% increase in trustworthiness increases
the conditional probability that WVS trust takes value one by 4.3 to 4.8 ppts for 300 or higher
amount sent. This seemingly supports results found in past studies such as by Lazzarini et al.
(2004) and Glaeser et al. (2000), who interpret WVS trust as measuring trustworthiness. However,
this interpretation is incorrect. Col (1) - (8) in Panel 2(B) report the marginal effects of probit
estimation of EVS-trust on trustworthiness for each trust category after controlling for the expected
12
return on trust. Once ERoT is included, we notice that WVS trust is actually predicted by ERoT
and not the trustworthiness - a 10% increase in ERoT increases the probability that WVS trust
takes a value 1 by 2.1 to 2.8 percentage points (ppts). The relation only holds for trust levels
of 150 and higher. This implies that subjects’ responses to WVS trust are not independently
associated with their trustworthiness. Instead, they are associated with the expectations that
subjects form about their matched receivers’ responses. In other words, WVS trust captures the
subjects’ expectations about how trustworthy a matched partner is, when the stakes are high
enough. Panel 2(C) estimates a probit model of WVS trust on ERoT and risk preference as
measured by the generalized risk question. Clearly, the WVS trust response is predicted not only
by the ERoT, response to the risk question too turns out to be a consistent and economically and
statistically significant predictor of WVS-trust. Why do trustworthiness correlate with expectations
about how others will behave? Our view is that this is a homogenous subject pool and
We now take a closer look at how WVS trust captures the belief component of the senders
belonging to different treatment groups. In particular, remember that C had a very different belief
profile than P-A and baseline subjects. Our main focus now is to understand to what extent the
WVS trust question captures the beliefs of each of the treatment subgroups. Hence, we restrict our
attention to the responses from Citizens, Participant As and baseline subjects in the analysis that
follows. In Table 3, where we adopt the same empirical specification as in Panel 2(C) of Table 2,
we report the probit regression results of WVS trust on Expected Return on Trust for all possible
amounts sent and the risk preference. Panel 3(A) reports the results for Citizens, Participant As
and baseline subjects, panel 3(B) for P-A and baseline, panel 3(C) for P-A only and panel 3(D) for
Citizens only. It turns out that the coefficient of ERoT is statistically significant in Panel 3(A),
3(B) and 3(C). Besides, the coefficients are economically significant too - a 10% increase in ERoT
leads to a 2.0 ppts to 3.4 ppts increase in the odds that a subject responds by saying that most
people can be trusted, as reported in in Panel 3(A). The corresponding figures in Panel 3(B) are
2.4 ppts to 6.8 ppts and in Panel 3(C) are 3.1 ppts to 8.8 ppts. As the trust level increases, the
strength of the association between expectations about others’ trustworthiness and WVS trust
increase, so do the statistical significance. Also, it increasingly better explains the variation in WVS
trust as is indicated by the increase in Pseudo-R2
4
as the hypothetical amount sent increases. Also
note that in all the panels the risk preference measure consistently predicts WVS-trust. However,
this pattern does not hold in Panel 3(D) which restricts the sample to the Citizens from BG. While
the risk measure continues to predict WVS trust response, ERoT does not. The magnitude of
the marginal effects remain small even for higher levels of trust and the standard errors are large.
Clearly, WVS trust has failed to capture beliefs about others’ trustworthiness in so far as the
Citizens are concerned. A snapshot of these findings can be found in Figure 3.
4
It is well known that Pseudo-R2 cannot be interpreted as a R2, but the Pseudo-R2 still has a consistent
meaning when compared to another Pseudo-R2 predicting the same outcome in the same data. In such a situation,
a comparison of Pseudo-R2 indicates which model better predicts the outcome.
13
The same pattern is revealed when the data is analyzed through another angle. Now we
restrict the data to BG and UG and report the probit regression estimates of WVS trust on ERoT,
treatment dummy and their interaction in Table 4 in Appendix 1. ERoT is a significant predictor
of WVS trust - a 10% increase in ERoT increases the odds that WVS trust will take value 1 by
2.8 to 10 ppts. However, the negative coefficients for interaction term, specially corresponding to
higher amounts of trust, reflect that the marginal effect of ERoT on WVS trust is significantly
higher for UG than for BG. In other words, response from ERoT to the odds that WVS trust takes
a value 1 is significantly higher for P-As in UG than for Cs in BG, for sufficiently high trust levels.
Why is it that the response to WVS trust question is predicted by ERoT for the P-As and
the baseline subjects but not for the Cs? Recall from Figure 2 that ERoT is lower for Citizens
than for P-As and baseline subjects. Table in the Appendix uses belief data for each trust category
separately and Table pools the data together to essentially arrive at the same conclusion - beliefs
systematically differ across treatments. In particular, beliefs about how trustworthy someone is
suffers a negative shock in BG relative to UG and baseline treatments. If we believe that the
baseline treatment captures the native belief distribution then beliefs in UG closely follow that
native distribution whereas those in BG does not. Clearly, the negative belief shock in BG can be
attributed to the negative experience of having to pay a bribe in BG. The fact that WVS trust
correlates with the beliefs in UG and baseline treatment but not in BG treatment indicates that
conceptually there is a need to separate stable expectations from short term fluctuations in beliefs.
The former is globally determined from the aggregation of experiences whereas the latter is a result
of immediate experiences and is inherently unstable. The WVS trust does well in capturing long
run stable expectations but not in measuring its short term fluctuations.
4 Discussion and Conclusion
World Values Survey is a unique data source in the sense that it aims to measure a gamut of
otherwise unobservable characteristics through globally comparable and nationally representative
surveys in over 100 countries. The operative phrase here is “unobservable characteristics”, implying
that the focus is one measuring subjective perceptions, opinions and values. For cross country
comparability to be valid it is critical that respondents interpret and react to the questions used
in the World Values Survey in the same way across different socio-cultural regions across the
world. This is particularly of first order importance given the nature of the inquiry and its aim at
measuring subjective perceptions, opinions and values. However, there is surprisingly little in the
literature with regard to establishing a correspondence between WVS responses and incentivized
elicitation of behavior beyond Western subject pools. In fact to the best of our knowledge ours is
the first study in this direction.
This study was inspired in part by Sapienza et al. (2013) - they found that WVS trust question
measured expectation about others’ trustworthiness. Our study was designed with two important
14
Figure 3: Regression Coefficients from Table 3
−.2 0 .2 .4 .6
Coefficient of ERoT
50 100 150 200 250 300 350 400
Hypothetical Trust Level
Citizens, P−As, Baseline
0 .2 .4 .6 .8 1
Coefficient of ERoT
50 100 150 200 250 300 350 400
Hypothetical Trust Level
Participant As, Baseline
−.5 0 .5 1 1.5
Coefficient of ERoT
50 100 150 200 250 300 350 400
Hypothetical Trust Level
Participant As
−.4 −.2 0 .2 .4 .6
Coefficient of ERoT
50 100 150 200 250 300 350 400
Hypothetical Trust Level
Citizens
Each panel plots the regression coefficients for each subgroup. The coefficient is significantly different from
zero when it comes to the baseline subjects and P-As. However, it is not different from zero for the
Citizens i.e. WVS trust question does not predict Citizens’ belief about how trustworthy others are.
15
aims: one, to investigate if people interpreted the WVS trust question in the same way in India - a
socio-cultural environment very different from the West, where the literature is currently located;
two, to understand under what conditions, if any, the correspondence between WVS trust and
behavior in lab based Trust Games held and under what condition it did not. So far as the second
objective is concerned, our hypothesis was the following. If at all, the WVS trust question would
be much better at capturing stable expectations about generalized behavior in a population than
capturing short term variations in beliefs. We tested this hypothesis using a experimental design
where subjects where induced a negative shock to their beliefs about how others would behave by
making them go through a negative experience. In our case the negative experience was driven
by extraction of a bribe from a subject’s entitlement - an earned prize, in a simulated corruption
game. The comparison group comprised of subjects who either did not go through the bribery
game experience or went through an experience in a strategically identical but differently framed
ultimatum game.
At one level our findings corroborate findings from Sapienza et al. (2013) as we find that WVS
trust does capture expectations about others’ trustworthiness. However, there is an important
difference. WVS trust question does well in capturing long term, globally determined, stable
expectations about others’ behavior - such expectations are determined over the long run through
cumulative life experiences (e.g. Malmendier and Nagel (2011) show how long run risk attitudes are
shaped by personal experiences in times of macroeconomic instability). However, it is ill-suited to
capture the locally affected fluctuations in beliefs about how others will behave. That is precisely the
reason why we found a correspondence between subjects’ native expectations about others’ behavior
and response to the WVS trust question but not for the set of subjects who went through the bribe
demand induced negative belief shock. This negative belief shock was most likely temporary in
nature and perhaps would have had little bearing on decisions outside the immediate context. This
is only an hypothesis - our experiment is not designed to identify whether or how these short term
changes dissipate and the long run steady state beliefs are arrived at. Despite that, it is important
to conceptually distinguish between the two and the fact that survey based elicitations are only
well poised to identify stable expectations and not short term changes in beliefs.
An interesting aspect of our finding is people do not seem to generalize local experiences
to the population at large. In our setting of course subjects were familiar with the population.
It will be interesting to see whether subjects generalize local behavior to a wider pan societal
contexts immediately in a setting where they are not familiar with the population. The process of
generalization has important implications for how stereotypes are formed. This is an angle which
needs further investigation.
The implication of our finding is the following. After the important work of Dohmen et al.
(2011), who find a robust correspondence between elicited risk in experiments and a survey question
on attitude to risk in general, a number of studies, including ours, have come to rely on the survey
based question about generalized risk to measure risk preference. The convenience of replacing a
16
treatment by a question is hard to overstate. If other survey based questions were to be found to
robustly measure other behavioral correlates, then we could, at least in principle, replace costly
experiments with such survey based measures. Our study shows that in the context of measuring
beliefs about others’ trustworthiness, we cannot make a blanket use of the WVS trust question
since it cannot capture the short term changes in locally formed beliefs. The reference group, which
dictates behavior in Trust Games, especially in a homogenous subject pool like in our case, is
typically different from the reference group people have in mind when they answer the WVS trust
question. As a result, Trust Games and the WVS trust question remain relevant in their respective
domains of inquiry, namely, behavioral analysis in the short run and generalized expectations about
trustworthiness in the long run, respectively.
Throughout this paper, as perhaps elsewhere in the literature, we used the words “expectation”
and “belief interchangeably. Perhaps we should develop a consistent typological distinction between
the different notions of beliefs - global expectations and local beliefs. Global expectations may be
thought of as a steady state belief, it is stable and is formed through our aggregate experiences or
a series of local experiences. Conceptually, this is the relevant notion of belief we have when we
talk about rational expectations. On the other hand, local beliefs are short term perturbations
caused by psychological triggers from immediate experiences. These perturbations are inherently
unstable and likely to converge to the global expectations soon after.
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19
Table 2: Marginal Effects from Probit Regression of WVS trust on trust, trustworthiness and ERoT
(1) (2) (3) (4) (5) (6) (7) (8)
VARIABLES if sent 50 if sent 100 if sent 150 if sent 200 if sent 250 if sent 300 if sent 350 if sent 400
Panel 2(A)
trustworthiness -0.08 -0.00 0.07 0.13 0.26 0.43* 0.45* 0.48*
(0.12) (0.14) (0.18) (0.20) (0.23) (0.24) (0.25) (0.25)
Observations 218 218 218 218 218 218 218 218
Pseudo R-sq 0.00187 2.10e-06 0.000518 0.00155 0.00477 0.0112 0.0121 0.0132
Panel 2(B)
trustworthiness -0.11 -0.10 -0.16 -0.17 -0.03 0.06 0.05 0.04
(0.12) (0.15) (0.19) (0.23) (0.25) (0.27) (0.28) (0.29)
ERoT 0.06 0.10* 0.21*** 0.26*** 0.24*** 0.28*** 0.28*** 0.27***
(0.05) (0.05) (0.07) (0.08) (0.09) (0.10) (0.09) (0.09)
Observations 218 218 218 218 218 218 218 218
Pseudo R-sq 0.00746 0.0110 0.0309 0.0353 0.0325 0.0406 0.0445 0.0433
Panel 2( C)
ERoT 0.04 0.08 0.17*** 0.20*** 0.22*** 0.26*** 0.26*** 0.24***
(0.04) (0.05) (0.06) (0.07) (0.07) (0.08) (0.08) (0.07)
risk 0.08*** 0.08*** 0.07*** 0.07*** 0.07*** 0.07*** 0.07*** 0.07***
(0.01) (0.01) (0.01) (0.01) (0.01) (0.01) (0.01) (0.01)
Observations 218 218 218 218 218 218 218 218
Pseudo R-sq 0.0938 0.0996 0.117 0.119 0.120 0.128 0.130 0.126
Note: Numbers in the parentheses represent the Standard errors. *** p<0.01, ** p<0.05, * p<0.1. The dependent variable is WVS-trust.
The dependent variable in col (1) is trust while that in col (2) - (9) is trustworthiness measured in terms of Return Ratio for each
possible amount sent by the sender.
20
Table 3: Marginal Effects from Probit Regression of WVS trust on ERoT and Risk
(1) (2) (3) (4) (5) (6) (7) (8)
Panel (A) if sent 50 if sent 100 if sent 150 if sent 200 if sent 250 if sent 300 if sent 350 if sent 400
ERoT 0.05 0.09 0.21** 0.24** 0.20* 0.29*** 0.33*** 0.34***
(0.06) (0.06) (0.08) (0.10) (0.11) (0.11) (0.11) (0.11)
risk 0.08*** 0.08*** 0.08*** 0.07*** 0.08*** 0.07*** 0.08*** 0.07***
(0.02) (0.02) (0.02) (0.02) (0.02) (0.02) (0.02) (0.02)
Observations 127 127 127 127 127 127 127 127
Pseudo R-sq 0.0868 0.0930 0.119 0.117 0.102 0.122 0.137 0.137
Panel (B)
ERoT 0.06 0.11 0.24** 0.25** 0.27** 0.49*** 0.57*** 0.68***
(0.07) (0.08) (0.10) (0.11) (0.13) (0.15) (0.15) (0.12)
risk 0.08*** 0.07*** 0.07*** 0.07*** 0.07*** 0.07*** 0.07*** 0.07***
(0.02) (0.02) (0.02) (0.02) (0.02) (0.02) (0.02) (0.02)
Observations 81 81 81 81 81 81 81 81
Pseudo R-sq 0.094 0.104 0.134 0.128 0.125 0.165 0.184 0.242
Panel (C )
ERoT 0.06 0.12 0.31** 0.29 0.33 0.88*** 0.65*** 0.69***
(0.10) (0.11) (0.15) (0.19) (0.22) (0.28) (0.23) (0.16)
risk 0.08** 0.08** 0.08*** 0.07** 0.06** 0.05** 0.06** 0.06**
(0.03) (0.03) (0.03) (0.03) (0.03) (0.03) (0.03) (0.03)
Observations 45 45 45 45 45 45 45 45
Pseudo R-sq 0.0713 0.0848 0.125 0.102 0.105 0.216 0.187 0.265
Panel (D)
ERoT -0.01 0.02 0.14 0.22 0.01 0.03 0.10 -0.14
(0.11) (0.10) (0.16) (0.21) (0.19) (0.17) (0.15) (0.17)
risk 0.09*** 0.09*** 0.09*** 0.09*** 0.09*** 0.09*** 0.09*** 0.09***
(0.03) (0.03) (0.03) (0.03) (0.03) (0.03) (0.03) (0.03)
Observations 46 46 46 46 46 46 46 46
Pseudo R-sq 0.110 0.111 0.123 0.128 0.110 0.111 0.119 0.122
Note: Numbers in the parentheses represent the Standard errors. *** p<0.01, ** p<0.05, * p<0.1. The dependent
variable is WVS-trust. The independent variables are Expected Return on Trust (ERoT) and risk preference. Panel
A includes Citizens(C), Participant As(P-A) and baseline subjects (BS), Panel B includes P-A and BS, Panel C
includes P-A only and Panel D includes C only. The number of observations differs in the panels due to inclusion of
different set of subjects in each panel.
Appendix 1
21
Table A1: Summary Statistics
BG/UG Variables Description Mean Std. Dev
BG =1 if Treatment is BG 0.51 0.50
amount bribe/ultim demanded from C/P-A 232.97 109.60
Observations 91
Trust and Demographic Variables
Full Sample C+P-A+Baseline
Mean Std. Dev. Mean Std. Dev.
trust Amount sent as a sender in Trust Game 245.41 122.29 232.97 127.20
trustworthiness Return Ratio, averaged over all trust
categories.
0.39 0.14 0.39 0.14
ERoT Expected Return on Trust -0.02 0.41 -0.02 0.35
female =1 if subject is Female 0.26 0.44 0.25 0.44
age Age 24.37 1.81 24.35 1.86
score CAT/GMAT score in percentile 100.32 55.98 95.06 3.51
family_income Family Income
a
3.56 0.78 3.57 0.79
altruism Suppose you win a lottery of Rs.1000. How
much of it will you be willing to share with a
charity of your choice?
294.27 142.32 283.52 141.43
risk How do you see yourself: are you generally a
person who is fully prepared to take risks or
do you try to avoid taking risks?
5.76 2.00 5.90 1.86
Cronbach’s alpha for Return Ratio
b
0.86 0.86
Cronbach’s alpha for ERoT
b
0.92 0.90
Observations 218 91
Demographic Balance across Treatments
Variables BG UG Baseline
female 0.28 0.25 0.25
age 24 24.5 24.4
score 101.2 95.1 111.4
family_income 3.7 3.4 3.7
a
Categorical variable where category 1: <Rs. 20,000, 2: between Rs. 20,001 and Rs. 50,000, 3: between Rs. 50,001 and Rs. 1,00,000 and 4: >Rs. 1,00,001.
b
A measure of internal consistency, i.e. how closely related the set of items are as a group.
22
Table A2: Alternative measures of trust and the mutual correlations
(a) Definitions of different measures of trust used in the survey
Variable
Description/Question Values
Percentage/Mean
trust_wvs
Generally speaking, would you say that
most people can be trusted or that you
need to be very careful in dealing with
people?
Most people can be trusted
68%
Need to be very careful
32%
advantage
Do you think most people would try to
take advantage of you if they got the
chance, or would they try to be fair?
Most of the time they
would try to be fair
63%
Most of the time they
would try to take advantage
37%
wallet
Suppose you left your wallet in the
Metro. On a scale of 1 to 10, how
much do you think are the chances
that you will get it back?
1(almost no chance) to
10(very high chance)
3.04
(b) Raw Correlations among Survey Trust Questions. The numbers in the brackets represent p-values.
trust_wvs advantage wallet
trust_wvs 1
-
advantage 0.21 1
(0.002)
wallet 0.10 0.10 1
(0.13) (0.14)
23
Table 3: (a) Variation of Expected Return on Trust on different treatments
(1) (2) (3) (4) (5) (6) (7) (8)
Variables if sent 50 if sent 100 if sent 150 if sent 200 if sent 250 if sent 300 if sent 350 if sent 400
UG 0.30** 0.34*** 0.21** 0.11 0.05 0.09 0.02 0.03
(0.14) (0.13) (0.09) (0.08) (0.08) (0.08) (0.08) (0.08)
Base 0.32** 0.44*** 0.40*** 0.27*** 0.17** 0.13 0.02 -0.02
(0.14) (0.13) (0.10) (0.08) (0.08) (0.08) (0.08) (0.08)
female -0.21 -0.03 0.03 0.05 0.09 0.06 0.04 -0.03
(0.14) (0.13) (0.09) (0.08) (0.08) (0.08) (0.08) (0.08)
age 0.01 0.02 0.02 0.03* 0.02 0.02 0.01 -0.01
(0.03) (0.03) (0.02) (0.02) (0.02) (0.02) (0.02) (0.02)
income -0.03 -0.01 -0.02 -0.00 -0.01 -0.03 -0.02 -0.03
(0.08) (0.07) (0.05) (0.05) (0.05) (0.04) (0.05) (0.05)
score -0.00 -0.00 -0.00** -0.00*** -0.00* -0.00 -0.00 -0.00
(0.00) (0.00) (0.00) (0.00) (0.00) (0.00) (0.00) (0.00)
Constant -0.51 -0.81 -0.55 -0.68 -0.42 -0.05 0.14 0.65
(0.95) (0.87) (0.64) (0.56) (0.54) (0.53) (0.56) (0.54)
Obs 127 127 127 127 127 127 127 127
R-squared 0.089 0.116 0.162 0.148 0.080 0.056 0.014 0.016
Note: Numbers in the parentheses represent the Standard errors. *** p<0.01, ** p<0.05, * p<0.1. The independent
variables are Expected Return on Trust (ERoT) for each hypothetical amount sent. The difference in ERoT across
treatments is obtained from the two treatment dummies: UG - dummy variable for the UG treatment and Base - dummy
variable for the baseline treatment.
24
Table A3: (b) Variation of Expected Return on
Trust on different treatments from pooled data
(1) (2)
Variables ERoT ERoT
UG 0.15*** 0.14***
(0.04) (0.04)
Base 0.19*** 0.21***
(0.04) (0.04)
female -0.00
(0.04)
age 0.02*
(0.01)
income -0.02
(0.02)
score -0.00***
(0.00)
Constant -0.08*** -0.28
(0.03) (0.26)
Observations 1,016 1,016
R-squared 0.028 0.050
Note: Numbers in the parentheses represent the Stan-
dard errors. *** p<0.01, ** p<0.05, * p<0.1. The inde-
pendent variable is Expected Return on Trust (ERoT)
pooled together for all possible amount sent. The differ-
ence in pooled ERoT across treatments is obtained from
the two treatment dummies: UG - dummy variable for
the UG treatment and Base - dummy variable for the
baseline treatment.
25
Table A4: Marginal Effects from Probit Regression of WVS trust on ERoT with treatment interaction terms
(1) (2) (3) (4) (5) (6) (7) (8)
if sent 50 if sent 100 if sent 150 if sent 200 if sent 250 if sent 300 if sent 350 if sent 400
BG -0.06 -0.05 -0.03 -0.03 -0.03 0.29* 0.15 0.27**
(0.09) (0.09) (0.08) (0.08) (0.08) (0.17) (0.15) (0.13)
ERoT 0.02 0.10 0.28** 0.31* 0.37** 1.08*** 0.72*** 0.81***
(0.08) (0.10) (0.14) (0.17) (0.18) (0.40) (0.28) (0.23)
BG × ERoT 0.00 -0.04 -0.09 -0.04 -0.36 -1.04** -0.64** -0.88***
(0.13) (0.14) (0.21) (0.27) (0.26) (0.43) (0.32) (0.27)
Observations 91 91 91 91 91 91 91 91
Pseudo R-sq 0.00520 0.0134 0.0385 0.0379 0.0310 0.0849 0.0745 0.102
Standard errors in parentheses
** p<0.01, ** p<0.05, * p<0.1
Note: Numbers in the parentheses represent the Standard errors. *** p<0.01, ** p<0.05, * p<0.1. The dependent variable is WVS-trust. The independent
variables are Expected Return on Trust (ERoT).
26
Appendix 2
1 Instructions for the Bribery and Ultimatum Game fol-
lowed by Baseline Trust Game
Welcome.
You are now taking part in an economic experiment. If you read the following instructions
carefully, you can, depending on your decisions and the decisions of other participants, earn a
considerable amount of money. It is prohibited to communicate with the other participants during
the experiment. Should you have any questions please raise your hand and we will come to you.
This is an anonymous experiment and you will not know either the identity or the choices that
others know. We will give each one of you an identity number which will facilitate your payments.
Overview
The experiment consists of 2 parts and a survey. Please start by reading the instructions for
the first part carefully. You will receive the instructions for the second part after the first part is
finished. And so on.
Earnings
During the experiment you can earn money by receiving a fictitious currency called “mohar”. All
mohars that you earn in the experiment will be exchanged into Rupees at the end of the experiment,
The exchange rate is: 1 mohar = Rs 0.50 (M denotes mohar henceforth). We will pay you 200
mohars for participating but you can earn additional money depending on the decisions you and
the others make. The experiment consists of two parts but remember you will be randomly paid
for only one of the two parts which will be determined by a toss. Since you donot know which one
you will be paid for, make your decisions for both the parts carefully.
1.1 Part 1 : Subject given either 1.1.1 or 1.1.2
1.1.1 Bribery Game
You may be paired with another participant in this experiment. The matching of two participants
will be randomly done. You will not be informed of the identity of the participant with whom you
have been matched.
Each participant today will receive a base participation fee of 200 M. We have divided the total
number of participants in this experiment session randomly into two equal groups: Citizens (C)
and Public Officials (PO).
A Citizen performs a task in ten minutes. Her task is to count the number of occurrences of
the letter "A" from a random sequence of letters. She has to perform this task for five different
sequences of letters. If she is unable to complete the task in ten minutes then she leaves the game
with her participation fee of 200 M and the Public Official gets 600 M. If she successfully does
complete the task she is entitled to a payment of 400 M (in addition to participation fee of 200
M). However before the experimenter hands over the entitlement to the Citizen, she needs the
approval of the Public Official who receives a salary of 400 M for his job of approval (in addition to
participation fee of 200 M). A Public Official, however, can ask for a bribe before approving the
entitlement for the corresponding Citizen. He may ask for a bribe of 100, 200, 300, 400 M. He may
choose not to ask for a bribe as well i.e. ask for 0 bribe. The information for demand for bribe
then is forwarded to the Citizen who can then decide whether to Accept or Reject the demand for
27
bribe. The final earnings will depend on the final choices each one makes i.e. PO’s choices about
demand for bribe, C’s choices about Acceptance or Rejection. Suppose PO demands a bribe
b
. If C
accepts the demand then PO gets (600 +
b
)M and C gets (200 +
b
)M. If she rejects the earnings
then C and PO get only 600M and 200M, respectively.
Take a look at the figure below to further clarify the rules of the game and the earnings.
Please go through the two examples given below.
Example. Citizen completes the task. She is entitled to a payment of 600 M . Public Official de-
mands a bribe of 100 M for himself. Citizen accepts it. Public Official’s earning is 200+400+100=700
M. Citizen’s earning is 200+400-100=500 M.
Example. Citizen completes the task. She is entitled to a payment of 600 M . Public Official
demands for a bribe of 400 M for himself. Citizen rejects it. Public Official’s earning is 600+0=600
M. Citizen’s earning is 200+0=200 M.
Instruction for Citizens
In this room all of you are Citizens. Note that you are matched anonymously with a participant
sitting in the other room. He is your corresponding Public Official who is in charge of approving
your entitlement if you do earn it.
In order to earn the entitlement of 400 M, you have to perform a simple task in 10 minutes
following which you will earn the key to your entitlement. What you will see is five sequences of
some random letters. Your task is to count the exact number of ’A’s for each of the sequences.
Only when you have correctly counted the number of As for a sequence will you be able to go to
the next sequence. When you count successfully for all the sequence you will receive the key for
your entitlement and you can use the key to make your choices subsequently.
In order to complete the task, click here to count the number of As for the five sequences of
random letters.
1. Input your Identity number. Enter the correct the number of ’A’s for each of the five
sequences.
2. If you have completed counting the number of As, please write down the Key to your
entitlement on a piece of paper and proceed. If you have not been able to complete the task in ten
minutes then you can collect your participation fee and leave.
Right click here and open the link in a new tab to input your choices
3. Please indicate on the response sheet and on the website whether you accept or reject the
demand for bribe for all possible bribe amount. We will match your response with the actual bribe
amount demanded and determine your earnings.
4. We will now collect your responses and match them with the response of your corresponding
Public Official.
5. You will now receive the response sheet, which mentions the bribe demanded, your accep-
tance/rejection decision and the final earning from this part.
Instruction for Public Officials
In this room all of you are Public Officials. You are responsible for the approving the entitlement
for the Citizens. Before approving you can ask for a bribe from the Citizen. You may also choose
not to ask for a bribe.
1. Now make your decision whether to ask for a bribe before you approve the entitlement for
the Citizen and if yes how much to ask for. Click here to input your choice.
2. We now collect your decision and match them with Citizen’s acceptance/rejection decision.
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1.1.2 Ultimatum Game
Common for Participant A and Participant B
You may be paired with another participant in this experiment. The matching of two participants
will be randomly done. You will not be informed of the identity of the participant with whom you
have been matched.
Each participant today will receive a base participation fee of 200 M. We have divided the total
number of participants in this experiment session randomly into two equal groups: Participant A
(P-A) and Participant B (P-B).
Participant A performs a task in ten minutes. Her task is to count the number of occurrences
of the letter "A" from a random sequence of letters. She has to perform this task for five different
sequences of letters. If she cannot perform the task in ten minutes then she leaves the game with
her participation fee 200 M and P-B gets 600 M. If she successfully completes the task, then she
is entitled to playing the next stage of the game i.e. she earns the right to play the second stage
game. P-B’s earning is 400M in addition to the participation fee of 200 M (i.e. 600 M) for her
role, which is the following. In the second stage P-B decides to divide 400 M between himself and
P-A. For example if P-B keeps x with himself then P-A gets 400 x M. The amount which P-B
transfers can only be in multiple of 100s i.e. either 0, 100, 200, 300, 400 in which cases he gets 400,
300, 200, 100, 0, respectively, for himself. P-A can then decide whether or not to Accept or Reject
the amount which is offered. If P-A accepts the offer then P-B gets (600 + x) M and P-A gets (200
+x) M. If she rejects the earnings then P-A and P-B get only 600 M and 200 M respectively.
Take a look at the figure below to further clarify the rules of the game and the earnings.
Please go through the two examples given below.
Example. P-A completes the task and proceeds to the next round. P-B divides 400 M into 100
M for himself and 300 M for himself. P-A accepts it. P-B’s earning is 200+400+100=700 M. P-A’s
earning is 200+400-100=500 M.
Example. P-A completes the task and proceeds to the next round. P-B divides 400 M into
400 M for himself and 0 for P-A. P-A rejects it. P-B’s earning is 600+0=600 M. P-A’s earning is
200+0=200 M.
Instruction for Participant A
In this room all of you are Participant As. Note that you are matched anonymously with a
participant sitting in the other room, he is your corresponding Participant B whom you will play in
second round.
In order to proceed to second round, you will have to perform a simple task in 10 minutes
following which you will earn the key to the second round. What you will see is five sequences of
some random letters. Your task is to count the exact number of ’A’s for each of the sequences.
Only when you have correctly counted the number of As for a sequence will you be able to go to
the next sequence. When you count successfully for all the sequence you will receive the key and
you can use the key to proceed.
1. Right click here and open the link in a new tab. Enter the correct the number of ’A’s for
each of the five sequences.
2. If you have completed counting the number of As, please write down the Key to your
entitlement on a piece of paper and proceed. If you have not been able to complete the task in ten
minutes then you can collect your participation fee and leave.
3. Please right click here and open a new tab and indicate on the response sheet whether
you accept or reject the amount demanded for all possible transfer amount. We will match your
response with the actual transfer amount and determine your earnings.
29
4. We will now collect your responses and match them with the response of your corresponding
P-B.
5. You will now receive the response sheet, which mentions the division proposed by P-B, your
acceptance/rejection decision and the final earnings from this part.
Instruction for Participant B
In this room all of you are Participant B.
1. Now make your decision about how to divide 400 M between yourself and Participant A i.e.
whether to share anything with him, if yes how much. Please right click here to open a new link
and input your decision. Your sharing amount should be in multiples of 100.
2. We now collect your decision.
3. You are now being informed about whether your decision has been accepted and your and
the P-A’s earnings.
1.2 Part 2: Trust Game: Common for Citizen and Public Official in
BG and Participant A and Participant B in UG
In this part a participation fee of 200 M will be given to all participants.
You will now play the sending task. In this task, participants are divided into two groups:
Senders and Receivers. Both the Senders and the Receivers are given 400 M. First Sender makes a
decision. The Sender can choose to send 0, 100, 200, 300 or 400 M to the Receiver. Any amount
sent will be tripled. The Sender keeps any amount of money not send to the Receiver.
The Receiver can send back any amount up to the total amount received (that is, the amount
the Sender sent multiplied by 3).
Earnings The Sender’s earnings in part 2 are := 400 M - any amount sent to the Receiver +
any amount sent back to the Sender
The Receiver’s earnings in part 2 are: = any amount received from the Sender multiplied by
three any amount sent back to the Sender.
You will be asked to make a decision both as a Sender and as a Receiver. One of your roles will
be randomly picked. You will be matched with another randomly matched participant in the other
role (note that your matched partner here will be different from the matched partner in Part 1).
Your decision and the decision of the other player determine your earnings.
Example
You are in the role of a Sender. You have chosen to send 200 M to the Receiver. Hence, the
Receiver could send back between 0 and 600 M (= 3
×
200 M). to you. The Receiver has chosen to
send back 300 M to you.
Your earnings in Part 2 are therefore: 400 M - 200 M (the amount you sent) + 300 M (the
amount received back) = 500 M.
The earnings of the Receiver in Part 2 are therefore: 600 M (amount sent to the Receiver) -
300 M (amount sent back by the Receiver) = 300 M
You are in the role of a Receiver. The Sender has chosen to send 400 M to you. Hence, you
could send back between 0 and 1200 M ( = 3
×
400 M) to the Sender. You have chosen to send
back 100 M to the Sender.
·
Your earnings in part 2 are therefore: 1100 M= 1200 M (the amount you received) - 100 M
(the amount you sent back).
· The earnings of the Sender in part 2 are therefore : 100 M = 400 - 400 + 100= 100M
Practice exercise.
30
·
You are in the role of a Sender. You have chosen to send 100 M to the Receiver. The Receiver
has chosen to send back 0 M to you.
Your earnings in part 4 are: The earnings of the Receiver in part 4 are:
·
You are in the role of a Receiver. The Sender has chosen to send 300 M to you. You have
chosen to send back 100 M to the Sender.
Your earnings in part 2 are:
The earnings of the Sender in part 2 are:
To make your decisions, right click here and open a new tab.
Decision as Sender
1. Mark how much you will like to send the receiver. (in multiples of 50 M)
2. How much you expect the receiver to return you back if you send him 100 M (i.e. Receiver
receives 300 M). If your prediction matches the actual decision of the matched receiver then you
will win a bonus of 100 M. While making your decision choose between 0,100, 200 or 300 only.
(Please mention in multiples of 50 M)
3. How much you expect the receiver to return you back if you send him 200 M (i.e. Receiver
receives 600 M). If your prediction matches the actual decision of the matched receiver then you
will win a bonus of 100 M. While making your decision choose between 0,100, 200, 300, 400, 500 or
600 only. (Please mention in multiples of 50 M)
4. How much you expect the receiver to return you back if you send him 300 M (i.e. Receiver
receives 900 M). If your prediction matches the actual decision of the matched receiver then you
will win a bonus of 100 M. While making your decision choose between 0,100, 200, 300, 400, 500,
600, 700, 800 and 900 only. (Please mention in multiples of 50 M)
5. How much you expect the receiver to return you back if you send him 400 M (i.e. Receiver
receives 1200 M). If your prediction matches the actual decision of the matched receiver then you
will win a bonus of 100 M. While making your decision choose between 0,100, 200, 300, 400, 500,
600, 700, 800, 900 1000, 1100 or 1200 only. (Please mention in multiples of 50 M)
Decision as Receiver
1. Mark how much you will like to send back to the sender if you received 150 M ( i.e. the
sender sent you 50 M). Choose between 0 and 150 but in multiples of 50 only
2. Mark how much you will like to send back to the sender if you received 300 M ( i.e. the
sender sent you 100 M). Choose between 0 and 300 but in multiples of 50 only
3. Mark how much you will like to send back to the sender if you received 450 M ( i.e. the
sender sent you 100 M). Choose between 0 and 450 but in multiples of 50 only
4. Mark how much you will like to send back to the sender if you received 600 M ( i.e. the
sender sent you 200 M). Choose between 0 and 600 but in multiples of 50 only
5. Mark how much you will like to send back to the sender if you received 750 M ( i.e. the
sender sent you 100 M). Choose between 0 and 300 but in multiples of 50 only
6. Mark how much you will like to send back to the sender if you received 900 M ( i.e. the
sender sent you 300 M). Choose between 0 and 900 but in multiples of 50 only.
7. Mark how much you will like to send back to the sender if you received 1150 M ( i.e. the
sender sent you 100 M). Choose between 0 and 300 but in multiples of 50 only
8. Mark how much you will like to send back to the sender if you received 1200 M ( i.e. the
sender sent you 400 M). Choose between 0 and 1200 but in multiples of 50 only.
Now we will randomly determining your role and determine your earnings. Coin toss for Role
determination. Heads := you will be paid for Part 1 and Tails:= you will be paid for Part 2. We
will toss once more if you get Part 2 in the first toss in order to determine the roles.
We have come to the end of the experiment. Please fill out the exit survey.
31
1.3 Exit Survey
1. Identity Number
2.
Generally speaking, would you say that most people can be trusted or that you need to be
very careful in dealing with people? (Code one answer):
(a) Most people can be trusted
(b) Need to be very careful
3.
Do you think most people would try to take advantage of you if they got the chance, or would
they try to be fair?
(a) Most of the time they would try to be fair
(b) Most of the time they would try to take advantage
4.
Would you say that most of the time people try to be helpful, or that they are mostly just
looking out for themselves?
(a) Most of the time people are helpful
(b) Most of the time they are just looking out for themselves
5.
Suppose you left your wallet with Rs. 500 in the Metro. On a scale of 1 to 10, how much do
you think are the chances that you will get it back?
6.
How much you trust people from various groups. Could you tell me for each whether you
trust people from this group completely, somewhat, not very much or not at all?
(a) Your family
(b) Your neighborhood
(c) People you know personally
(d) People you meet for the first time
(e) People of another religion
(f) People of another caste
(g) People of another nationality
7. How widespread do you think bribe taking and corruption is in this country?
(a) Almost no Public Officials are engaged in it
(b) A few Public Officials are engaged in it
(c) Most Public Officials are engaged in it
(d) Almost all Public Officials are engaged in it
8.
Please mention for each of the following actions whether you think it can always be justified,
never be justified, or something in between. 1 : Never justified 10: Justifiable
32
(a) Claiming government benefits to which you are not entitled
(b) Avoiding a fare on public transport
(c) Cheating on taxes if you have a chance
(d) Someone accepting a bribe in the course of their duties
9.
How do you see yourself: are you generally a person who is fully prepared to take risks or do
you try to avoid taking risks? Please tick a box on the scale, where the value 0 means: ‘not
at all willing to take risks’ and the value 10 means: ‘very willing to take risks’.
10.
How do you see yourself: are you a person who is fully prepared to take risks when it comes
to car driving/motorcycle riding etc. or do you try to avoid taking risks? Please tick a box
on the scale, where the value 0means: ‘not at all willing to take risks’ and the value 10 means:
‘very willing to take risks’.
11.
How do you see yourself: are you a person who is fully prepared to take risks when it comes
to financial matters or do you try to avoid taking risks? Please tick a box on the scale, where
the value 0means: ‘not at all willing to take risks’ and the value 10 means: ‘very willing to
take risks’.
12.
How do you see yourself: are you a person who is fully prepared to take risks when it comes
to sports or leisure activities or do you try to avoid taking risks? Please tick a box on the
scale, where the value 0 means: ‘not at all willing to take risks’ and the value 10 means: ‘very
willing to take risks’.
13.
How do you see yourself: are you a person who is fully prepared to take risks when it comes
to career or do you try to avoid taking risks? Please tick a box on the scale, where the value
0 means: ‘not at all willing to take risks’ and the value 10 means: ‘very willing to take risks’.
14.
How do you see yourself: are you a person who is fully prepared to take risks when it comes
to health matters or do you try to avoid taking risks?Please tick a box on the scale, where
the value 0 means: ‘not at all willing to take risks’ and the value 10 means: ‘very willing to
take risks’.
15. A short survey about yourself
(a) Sex
i. Male
ii. Female
(b) Age
(c) Are you the only child of your parents?
i. Yes
ii. No
(d) Ancestral State
(e) Mother Tongue
(f) Political Identity
33
(g) Total Gross Family Income
(h) Caste Affiliation
(i) Religous Affiliation
(j) Religiosity - Not Religious (1) ... Strongly Religious (4)
(k) Your secondary level exam score was (in %)
(l) Your higher secondary level exam score was (in %)
(m) Your CAT/GMAT score (in percentile)
(n) Were the instructions clear? Please write a line or two.
(o) What strategies did you use?Please write a line or two.
(p) How did you decide on the strategies that you chose? Please write a line or two.
(q) What do you think this experiment was about? Please write a line or two.
34