87
experiments. International Journal of Science Education, 30(7), 923–939.
https://doi.org/10.1080/09500690701294716
Salen, K., & Zimmerman, E. (2003). Rules of Play. MIT Press.
Schmidt, H. G., Wagener, S. L., Smeets, G. A. C. M., Keemink, L. M., & Van Der Molen, H. T.
(2015). On the Use and Misuse of Lectures in Higher Education. Health Professions
Education, 1(1), 12–18. https://doi.org/10.1016/j.hpe.2015.11.010
Schmidt, R. A., Young, D. E., Swinnen, S., & Shapiro, D. C. (1989). Summary knowledge of
results for skill acquisition: Support for the guidance hypothesis. Journal of Experimental
Psychology: Learning, Memory, and Cognition, 15(2), 352–359.
https://doi.org/10.1037/0278-7393.15.2.352
Shaffer, D. W., Squire, K. R., Halverson, R., & Gee, J. P. (2005). Video Games and the Future of
Learning. Phi Delta Kappan, 87(2), 105–111.
https://doi.org/10.1177/003172170508700205
Stains, M., Harshman, J., Barker, M. K., Chasteen, S. V., Cole, R., DeChenne-Peters, S. E.,
Eagan, M. K., Esson, J. M., Knight, J. K., Laski, F. A., Levis-Fitzgerald, M., Lee, C. J.,
Lo, S. M., McDonnell, L. M., McKay, T. A., Michelotti, N., Musgrove, A., Palmer, M.
S., Plank, K. M., … Young, A. M. (2018). Anatomy of STEM teaching in North
American universities. Science, 359(6383), 1468–1470.
https://doi.org/10.1126/science.aap8892
Stepans, J. (2003). Targeting Students’ Science Misconceptions: Physical Science Concepts
Using the Conceptual Change Model. Idea Factory.
Sweller, J., Ayres, P., & Kalyuga, S. (2011). Cognitive load theory. Springer.
Sweller, J., Van Merrienboer, J. J. G., & Paas, F. G. W. C. (1998). Cognitive Architecture and