o Postseason Tournament: Player eligibility MUST be protested before the start of the contest.
Protests made after the start or end of the game will NOT be recognized
Rule 4: Playing Area & Equipment
Playing Location
✓ All games will be played in the Marc Burnett Student Recreation and Fitness Center.
Paddles & Balls
✓ The teams and players may checkout equipment from the Equipment Room of the Marc Burnett Student
Recreation and Fitness Center.
Clothing & Equipment
✓ All attire and equipment are subject to the approval of Intramural Sports staff. Any clothing or
equipment that is deemed unsafe or illegal must be removed prior to competition.
✓ Proper athletic attire is required. Non-athletic clothing including but not limited to jeans, dress pants,
dresses, khakis, and blouses is PRHIBITED.
Rule 5: Timing & Scoring
Timing
✓ There is no time limit for TN Tech IM Table Tennis matches.
Scoring
✓ Teams and players will score each time either team fails to legally play the ball or commits a violation
(Rally Scoring System)
✓ All games to twenty-one (21) points with a two-point (2pt) advantage.
✓ The game must be won by a two-point (2pt) advantage, but the first (1
st
) team to reach twenty-five (25)
points will be declared the winner if a two-point (2pt) advantage is not gained.
Rule 6: Playing Rules
TN Tech Intramural Table Tennis is self-officiated. Players should review the rules prior to play and honor the
legitimate calls of their opponents. The Intramural Sports Office will settle disagreements that cannot be
resolved in a reasonable time.
Please click the following link to view the official ITTF rules.
Determining the serving order
✓ To determine the serve in the first (1
st
) game of the first (1
st
) set, the sides will volley. Once the ball has
legally crossed the net three (3) times, the ball will be "live."
✓ The person or team who wins the volley has choice of serve/receive or side.
✓ At the end of the first (1
st
) game, the receiver will become the server, and the server will become the
receiver. The third (3
rd
) game will resemble the first (1
st
) game in terms of serving order.
Serving
✓ The service must touch the server’s court first (1
st
), then pass directly over the net, and touch the
opponent’s court.
✓ If the ball hits the net, passes over and lands into the opponent’s court, there will be a re-serve.
o There is only allowed one (1) re-serve per serve.
▪ Opponent will receive point if the ball hits the net, passes over and lands into the
opponent’s court if it happens on the second (2
nd
) serve.
✓ Switching serves
o The players will switch every five (5) serves until a winner is decided.
▪ Exception: when each player has reached twenty points (20), the serve will alternate until
a player wins by two (2) points.
▪ Exception: When a player has reached twenty (20) points, the opponent will serve until
game has ended or when both players reach twenty (20) points.