Apps for primary learners
Here are just a few examples of engaging apps that can spark
curiosity in young learners.
Instructive
DragonBox Numbers. This app gives students the foundation for
learning math by teaching them what numbers are, how they work,
and what they can do with them.
Easy Music. Young students are introduced to the world of music
as they explore a game world—learning to recognize notes, pitch,
rhythm, and melody, and recording their own creations.
Endless Reader. Students have fun learning sight words along
with their context and usage with the adorable Endless monsters.
The Human Body. Elementary-grade students can explore a fun,
interactive model of the human body to learn what it’s made of
and how it works.
Sesame Street Alphabet Kitchen. Students practice early
literacy skills by blending letter sounds to create words with this
vocabulary-building app. The app can be combined with the
Tiggly Letters manipulative to provide a hands-on, interactive,
digital learning experience.
Todo Telling Time. These playful learning activities help children
in preschool through second grade learn all aspects of time-telling
through interactive minigames.
Tynker. This fun, engaging app introduces students to coding. They
begin experimenting with visual blocks, then progress to text-based
coding with Swift as they solve puzzles, build apps, program drones
and robots, mod Minecraft, and make incredible projects.
My Very Hungry Caterpillar. Eric Carle’s The Very Hungry
Caterpillar is brought to life in this beautifully illustrated app. The
wide range of interactive activities help students develop nurturing
skills and encourages a love of nature. My Very Hungry Caterpillar
is part of the StoryToys Jr. line, which includes many other apps
designed for preschoolers.
Constructive
ChatterPix Kids. Students make anything talk by drawing a line to
make a mouth on any photo and then recording their voices. They
can bring vocabulary to life and then share it as a silly greeting,
playful message, creative card, or oral report.
The Complete Fairytale Play Theater. Students create their own
stories or retell fairytales with their own narration, choosing from
over 60 characters and dozens of scene backgrounds and props to
bring their stories to life.
Explain Everything. This app turns iPad into an interactive
whiteboard for students to demonstrate what they’ve learned by
combining visuals and narration. Teachers can create tutorials for
students and use the app for formative student assessments.
Manipulative
Tangible Play—Osmo. This series of apps uses the Osmo Game
System and manipulatives for playing hands-on games with words,
numbers, tangrams, coding, and more. Use with available Osmo
lesson plans.
Tiggly. To spark curiosity and creativity, the Tiggly Learner Kit for
iPad offers three award-winning learning systems that combine soft,
colorful physical toys with digital apps. Students take a learning
journey through early geometry, arithmetic, and literacy.
Supporting Primary Learners: Learning with iPad | 6