Transcript of Podcast 057: Myths and Legends
{Intro -
{NAT - I am a proper sucker for myths and legends. If there's a myth or legend about a place, I want to hear it.
I absolutely love stories of things like that.}
{intro music – jaunty, bouncy}
{Intro standard announcement:
Hello. Thank you for tuning in. You're listening to Travel Tales From Beyond The Brochure, a fortnightly
series looking at unfamiliar places across the world, and aspects of travelling you may never have thought of.
I'm your host, The Barefoot Backpacker, a middle-aged Brit with a passion for offbeat travel, history, culture,
and the 'why's behind travel itself. So join me as we venture … beyond the brochure.}
{Music fades. Podcast begins}
Hello :)
We're quite into Spring up here in Scotland, which means we've had some days of nice weather; comfortably
warm (mid-teens C), dry, sunny, slight breeze, very pleasant. Great for walking, which I've been doing a bit of
lately. Partly because the daylight lasts a while up here between the equinoxes, and partly because this year I've
been feeling quite fart and unfit. I've realised the advantage of dungarees is that they fit far more casually
around the waist and I don't need to worry about tight trousers. The disadvantage is the extra hassle it is to have
a wee.
I'm recording this pod a week and a half in advance, despite it being at least two weeks late in the first place.
Part if me is hoping the two cancel each other out. Obviously, they won't.
I've had a very tiring few weeks, culminating in four days filled with that most awesome of combinations:
walking, beer, and friendship. Albeit sandwiched between two overnight buses. I know why I take the overnight
buses - it's because they're cheap. It's not just the cost of them themselves, although £19 for a bus as compared
to £75 for a train is itself a huge cost saving; it's also the saving of accommodation costs too - if I travel overnight
I don't need to spend an extra night in a hotel at the destination - plus it maximises my time. When you're
travelling between Glasgow and London, even the train can take upwards of 5 hours and if you're travelling in
the daytime, that's 5 hours less time to spend exploring. Or, it must be said, drinking socially. The downside is
that I'm around 6'3", or 1m90, and buses/coaches aren't an ideal place to spend 8 hours, especially if you book
the seat with extra legroom and then get shunted onto a coach that doesn't have any, for efficiency. I mean,
okay so I got back to Glasgow over an hour earlier than I was due to, but at what cost to my legs, and my
mental health. I barely sleep on buses at the best of times. Still, it cleared my podcast backlog. And it's more
comfortable and less hassle than an aeroplane.
London itself was grand. I spent the time with my friend Laura, who long-time listeners to this pod will know
well. On the Friday we walked around Kensington, the Saturday saw us in the City of London, and the Sunday
had us going to Hampstead Heath, Primrose Hill, and explicitly not Camden Town. Despite the Sunday being
Easter Sunday, and despite the weather being pretty good, there were far fewer people on Hampstead Heath
than we expected, Or maybe it's just so big that we didn't notice them. On the Monday we took a day trip to the
cute ex-seaside port of Rye - once one of the main ports on the Sussex and Kent coasts, the harbour silted up a
few centuries back and it now lies a couple of miles from the sea. This has preserved its mediaeval charm. It's
full of cobbled streets, old stone cottages, and tourists.
I realised, by the way, I forgot to mention in my last episode that a month ago, on the last weekend in March,
and at the start of my busy few weeks away that meant my last podcast was a fortnight late, I did some hiking in
Yorkshire. The local branch of The Yes Tribe, that bunch of life-affirming people who inspired me to do the
Hike Across Great Britain in the summer of 2019, had arranged to take a day hiking the Yorkshire Three
Peaks. These are nominally the three highest mountains in Yorkshire, and are close enough to each other that
it's possible to hike them all in a loop in the course of a day. A long day.
I'd only been up one of them before - Pen Y Ghent - on that British Hike as the Pennine Way goes right up it,
and my experience then had been in torrential rain and with views from the trig point at the top that just about
reached the bottom of the trig point. The other two - Whernside and Ingleborough (which both sound more
like they should be small towns rather than mountains) - are the other side of the railway and the main road,
and we only saw them in the background on that Hike. Each of the mountains is around 700m high, and while
you're not attacking them from sea level each time, all three are certainly quite a strenuous effort, albeit in
different ways.
The loop tends to start at the village of Horton-in-Ribblesdale and the generally accepted route is around 24-25
miles. The aim is to complete it in daylight, and I'm happy to report we technically did; we set off around
7.40am, and it took us a shade over 11 and a half hours; we didn't need head torches at any point and it only
became too dark to see pretty much only as we arrived back in Horton. There was a good group of us doing it -
12, 13 or so - and we kept pretty much together. And having quite a few people around made it an easier
journey, as we could chat to each other, motivate each other, and so on. Doing it alone is definitely possible,
and I'd've probably have been quicker, but I think parts of it would have been just that much harder, mentally.
It was definitely an enjoyable day, though I did think afterwards the whole concept felt a bit like a tick-box
exercise, and I wonder if you'd get more pleasure out of it by going up each one separately and taking time to
enjoy the experience.
And no, I didn't do it barefoot. There's an awful lot of gravel and scree on them there hills.
I am sure though if I'm remembered in a couple of hundreds years time, tho heck knows why anyone would,
there'll be myths and legends around me, my adventures, and my barefootedness. There was a late-period
Viking King, Magnus Barefoot, I've mentioned him on my pods about Scotland as he was an important figure
in the history of the West Coast, one of the myths about him is he got his name from always riding into battle
barefoot. It's more likely though it's a synonym for 'bare-legged' (ie wearing whatever the 11th Century
equivalent of shorts or capris were. Much like the dungaree shorts I'm wearing as I write this pod actually).
Though I'm not about to rage into battle holding a sword aloft. I doubt I have the strength to even do that,
though my arms are stronger than they were this time last year, at least.
But myths and legends are strange things. They might start with a kernel of truth, and end up being a whole
bloated mass of competing stories and highly improbable events. I'm sure part of it is just some very good spin-
doctors, but also, especially with both oral tales and stories of the common citizen, if anything gets written down
at all it's been lost in time, so every retelling obscures the truth just a little bit more, and that's even if the
original memories are accurate anyway. We see it even today with memes, with children's games, with little
things half-remembered that were deemed either too unimportant to make a permanent note of, or possibly
the other way, things so common, at least amongst a subset of the population, as to be wildly understood at the
time with the expectation that they'd be always remembered. What does the childhood game 'Oranges and
Lemons' mean? Will anyone in 200 years time know how the Loss Meme originated? What were, in terms of
1990s teen culture, a "Friendship Book" and the related "Slam"? [In terms of the latter, I've probably still got a
couple somewhere.]
This podcast episode is not going to answer those questions. Because it's clearly not my remit. However we
will be talking about a few interesting myths and legends that are of particular interest to me and a couple of
friends, either because they're local to where they live or grew up, or because they're things that they've found
out about and are fascinated by.
One example of the former comes from my friend Dayna, who grew up in Michigan, in north-central USA.
Here's a couple of tales from there to get you in the groove.
[
Dayna
So myths & folklore has always been kind of my thing ever since I was kid, it's something I always find
fascinating. One specific to Michigan are the Nain Rouge, it's French, translated it means 'Red Dwarf', it is
specific to Detroit Michigan. Supposedly the appearance of it is said to foretell misfortune of some sort, either
on a large scale or a small scale. But according to folklore, Detroit's founder, Antoine de la Mothe Cadillac,
[which side note: there's also a city called Cadillac in Michigan] was told by a fortune teller that he was going to
run into this creature and that he should appease it. Like, in no uncertain terms 'do not antagonise'.
Unfortunately for him at leats, he didn't listen, and upon encountering the Nain Rouge, Cadillac smacked it
with his cane, like any dumb white male, and shouted 'get out of my way you red imp'. Frankly, anyone that's
even vaguely familiar with fairy-folklore knows that's a giant big no no, we call them The Good Folk for a
reason. And he, according to the folklore of course, as a consequence had a string of really bad luck. He was
charged with abuse of power which, if it's true he's smacking people in his way, that doesn't surprise me, and he
was reassigned to Louisiana. Later he was returned to France where he was briefly imprisoned, and eventually
lost his entire fortune.
Detroit currently now has a festival for the Nain Rouge, but it's not really celebrating the creature, or imp. The
guy that started the festival, he puts it out as it's more of a giant cathartic process for Detroit to yell at either
someone dressed up as the imp, or they'll have effigies, and just yell and say 'get out, go away, you're causing all
the badness in Detroit, leave'. I know in earlier festivals of it they used to burn effigies, I believe they shut that
down due to safety reasons. But that's basically what the festival is, kind of like the Grampus festivals that pop
up, but does not celebrate the Nain Rouge. There is a counter-festival for the Nain Rouge, and they come out
and protest, and say 'hey the Nain Rouge is a good guy and we should all come together', basically going back
to the folklore and saying 'hey the fortune teller says to appease this person, not yell abuse at it'. But that is
Detroit's own Nain Rouge.
Michigan also has its own version of a werewolf, called the Michigan Dog Man. It is has been popping up since
about 1887 in Wexford County, that's where it was first allegedly witnessed. According to the folklore it
appears in a 10 year cycle and falls on the years ending in 7. Basically it's kind of your basic typical werewolf, 7
feet tall, bipedal canine like creature, torso of a man so it's a little bit different, supposed to have blue or amber
eyes, and it's basically seen in several different locations, but primarily in the NW quadrant of the lower
peninsula.
We also have another folktale in lower peninsula before we pop up to the UP. It's a little bit sadder tho, it's
called the 'melonheads'. These are basically children that were supposedly residing in around Felt Mansion,
southern forest areas in Ottawa County. According to the story these children had hydrocephalus, basically
giant bulbous heads. And they lived at the Junction insane asylum by the Felt Mansion,. The way the story goes
is, after enduring a lot of physical and emotional abuse, which I think most of us know that these asylums did
tend to do, maybe it was done in a well-intentioned manner, but itr still happened, but after enduring this they
became feral and there's two stories, one was that they just broke out or were released into the forest
surrounding the asylum, the other is that they basically attacked the doctor that did all this heinous stuff to
them and either ate him or cut him up and hid his body around Felt Mansion,. Now, the Allegan County
Historical Society that is in that area asserts that there never was an asylum but there was a prison up there at
some point so maybe it still has some truth, I don't know, really it's more of a urban legend that teenagers tell
themselves, you know, you'll go up to the area, if you park your car supposedly they'll come out, something
that you kind of just do for fun. However because the legend is still pretty well known about Michigan, it has
become the subject of a 2011 film called 'The Melonheads',. You will also see this folklore pop up in Ohio and
Connecticut, oddly enough.
Going outside the lower peninsula, going into the upper peninsula, Michigan has sightings of Bigfoot, believe it
or not. Bigfoot is not just in the Pacific NW, he apparently also likes to hang out in the Upper Peninsula of
Michigan,. And along with him, since we';re going to mention some of the more famous ones, apparently Loch
Ness is not the only loch with a possible sea-monster, Michigan has their own, Pressie, who is known to be in
the Presque Isle River, and supposedly exists, it's like white-tailed, horse-headed creature that's found in Lake
Superior. And the Great Lakes are known to be pretty treacherous at times, deep, I mean Gordon Lightfoot
did write the Edmund Fitzgerald and say the lake does not give up their dead. And that is very true.
So who knows, maybe we're hosting a lake monster as well. Doubtful, but you never know.
]
When I was growing up, I lived with my uncle. And he was born in 1954, so the 70s are his decade. A fact that
resonates in his music tastes. He's not the sort of person to listen to Taylor Swift. He even got bored of Bruce
Springsteen sometime around 'Streets of Philadelphia', and thinks Genesis stopped being listenable when Peter
Gabriel left. Listener, I don't know if you've ever listened to mid-70s Genesis, but if you like songs like 'Land of
Confusion' and 'Invisible Touch', you'd hate how they started, with tracks like 'I know what I like in your
wardrobe' and 'The return of the giant hogweed' (which, at over 8 minutes, is now the soundtrack to my recent
experience in the Forest of Dean) that will alienate you immeasurably.
Anyway. Apart from prog-rock, he's also a fan of 1970s English and Celtic folk-rock. You know, Fairport
Convention, Albion Band, Alan Stivell, Dick Gaughan. If you've never heard of them, don't frettle. Folk music
is generally all about only one of five topics: sex, death, beer, harvesting, and piracy, Often several at once. It
tends to be either very upbeat and cheerful ('and what few nuts that poor girl had, she threw them all away'
#NoContext), or incredibly depressing ('and for murder of this pretty fair maid, a hanged I shall be').
Obviously, the whole genre of music lends itself well to folk tales, and therefore to myths & legends. One of
the first songs I remember hearing that combines this was the rendition by Fairport Convention of the tale of
'Tam Lin', a tale from the Scottish Borders of a man who is charmed by the Queen of the Fairies to take the
virginity of any woman who passes through the woodland (at Carterhaugh - a real place, consisting of maybe
two houses and a river junction), and who eventually will be donated as a tithe to Hell. Anyway, one day this
woman called Janet turns up nonchalantly, and Tam Lin falls in love, He does The Deed (curiously, never
actually specified in the tale; it's purely magic, of course), and then because he realises he's in love with her, tells
her what she needs to do to outwit the Queen of the Fairies, and enable them both to live Happily Ever After.
This being one of the upbeat tales, the convoluted plot (which at one point involves him being turned into, in
succession, a snake a lion, and, of course, a naked knight) succeeds, and the Fairy Queen is defeated.
As an aside, this contrasts with the second legend I heard, from the same album, that of Matty Groves, which
can be best summarised as: Lord and Lady have unhappy marriage. Lady seduces commoner while Lord is
away harvesting. Lady sleeps with commoner. Lord finds out and interrupts them in the act. Lord challenges
commoner to duel, with very favourable conditions to commoner. Lord wins. Lord tries to reconnect with
Lady. Lady tells Lord to fuck off (which, when you've just seen your hubby kill your lover, and is still holding
the sword, . Lord kills lady, with lots of remorse. There's also the feeling that, when you're lying naked in bed
with your boss's wife, and your boss rushes in, complete with sword, the one thing you don't do is answer back
and be a smartass. Matty Groves had balls, that's for sure, possibly too much so. All very odd, especially to this
aroace,
Sex. Death. Harvesting. That's quite a tagline.
Anyway.
One of the bands he has been particularly fond of are one called the Horslips, a name created apparently
because one of the band members tried to say 'the four horsemen of the apocalypse' but was drunk and ended
up saying 'the four poxmen of the horselips'.
The 70s were a special time. And I use that word quite politically incorrectly.
But. The Horslips are important to this podcast because they were a folk/rock band who did a couple of
concept albums in the 70s based around legendary and semi-mythical stories. As many bands did, to be honest,
but the Horslips were Irish and took their inspiration directly from Irish mythology, telling those stories
through the medium of guitar. They did two in particular - the second being 'The Book of Invasions'. This was
based on the tales in a collection called the Lebor Gabala Erenn (Pron Leh-bore Gab-arla Erenn), which
contains myths around the repeated conquest of Ireland by people from the sea (although given that one of
these invaders is described as being the granddaugher of Noah, one wonders how authentic they are), including
the Cessair (pron Kess-air), the Fir Bolg, and the Tuatha De Danann [pron. Tooah Day Danaan] (this latter
name means 'people of the goddess of Danu'). Each group is in turn conquered and either wiped out or forced
to flee, until the final group to invade, the Milesians, defeat the Tuatha De Danann and decide to, er, partition
Ireland (don't worry, this time it turned out well); the Milesians keep everything above ground while the Tuatha
de Danann can keep everything below ground. As such, the Milesians become the Irish (well, the Gaels, at
least, the early Irish), while the Tuatha become ... the Pagan gods, which is an interesting negotiation strategy,
to be fair. "Danu' herself is relatively unattested but people have tried to link her with the Celtic water and
mother goddess 'Don', which not only explains the popularity of River Dons in the British Isles but also links
back to a very ancient Hindu goddess Danu, the Sanskrit word for 'rain'. It's also a possible origin of the Irish
usage of the forename 'Dayna'. I'm not saying my earlier contrib was from a goddess, but, well ...
But I digress. As usual. [it's not an accident my Dayna contributed to my podcast on neurodiversity...]
An earlier album The Horslips made though was simply called 'The Tain'. This is but one part of a whole
series of related legends in Irish mythology, dating from around two thousand years ago, called the Ulster
Cycle. The Tain itself is the tale of the Cattle Raid of Cooley, or what happens when two powerful lovers get
into a pissing contest about who has the best cow - remember folks, cows are dangerous - but there's a whole
wealth of backstory and context as well.
Part of the backstory is around the goddess Macha, and this is a name we'll come back to later. The Ulster
Cycle tells about how she was commonlaw-married to an Ulsterman (apparently called Cruinniuc [pron.
Crunniac]), and she was noted for her speed. While in this relationship, Cruinniuc grew rich, and ended up in
the circle of the King of Ulster (probably Conchobar Mac Nessa [pron Conka-vuh Mcnessa). When he
organised a festival, they attended, despite Macha being heavily pregnant, but Macha's instructions went
unheeded when, after alcohol, obviously, Cruinniuc boasted his wife could beat any of the King's horses in a
race. The King called his bluff upon pain of death, and Macha was forced to race. Though she won, she gave
birth at the finish line (to twins), cursed the men of Ulster to suffer 'like a woman in childbirth' at the time of
their greatest need, and then promptly died, at least in that part of her mortal form. Her curse will become
important later.
King Conchobar has his own mythologies, outwith the Ulster Cycle, but one such within is around a woman
called Deirdre, who he kind of has a crush on even from the time of her birth, which, you know, but still. He
keeps her isolated until she comes of age, for that purpose, but she elopes to Scotland with her lover Naoise
[Pron. Neesha]. The King sends troops after them but although they're harried, they keep moving on and don't
surrender. Eventually the King tricks them by sending a chap called Fergus Mac Roich [Pron Fergus Mac
Roych] to invite them back home with a guarantee of safe passage, but manipulating events to separate Fergus
and Deirdre on the journey from everyone else, and ensuring Naoise's murder, This was done without Fergus'
knowledge, and one of the people murdered was Fergus' own son. Unsurprisingly he doesn't take kindly to
this, and flees in exile to the neighbouring Kingdom of Connacht. He will return to the story later. Meanwhile
Conchobar married a very pissed-off but resigned Deirdre (she has no-one else), who spends her life being
aggressively miserable before eventually telling Conchobar what she really thinks of him, and then killing
herself.
Meanwhile, in another story of the Ulster Cycle, King Conchobar has a nephew, Setanta. His whole childhood
is itself subject to many myths and legends, not least his birth which mostly involving the warrior-and-craftsman
god Lug (one of the Tuatha De Danann mentioned earlier) who later does a Darth Vader "I am your father"
revelation on him, but one small aspect was, due to circumstance, he was born literally just beyond the Ulster
border, in the Kingdom of Meath. That's just a minor admin issue though. Another thing to bear in mind is,
due to his slightly unusual birthing, he had a series of foster-fathers, including his uncle the King, but also
Fergus Mac Roich, mentioned earlier. This, too, becomes relevant.
With regards to the Ulster Cycle though, one of the important myths comes from his youth. There was a smith
called Culann, and he hosted a party to which he invited the King. On his way there, he encountered his
nephew, who was playing a game of hurling, and invited him along to the feast. Setanta said he'd come once
he'd finished his game. The King accepted this and went on his merry way to the party. Now, Culann was a
well-to-do man and to protect his property he had a fierce and powerful guard dog, probably more akin to a
wolf in all honesty, about whom, yes, there are myths. Anyway, once everyone was at the party, Culann
released his wolfhound to guard them all; the King having forgotten to tell Culann his nephew would be along
later, even when asked. Obviously then Setanta turned up, found everything locked, and then saw a fierce devil
beast about to savage him. I don't know how much you know about hurling, but it's a Celtic sport, played on
grass with a ball, but similar to hockey in that you use a stick to hit the ball. Or each other. It's generally not the
safest game in the world. Modern rules specify the use of a helmet, but don't seem to obligate shinguards. I
would. So, here you have a savage wolfhound coming face-to-face with a tweenaged demigod wielding a hockey
stick. Probably a good battle, but one obviously won by Setanta. However, when the party realised what was
going on, Setanta was very contrite and apologetic, and offered to serve as Culann's guard dog until such time
as Culann was able to obtain another mythical wolfhound. One assumes he didn't actually *become* a dog
(tho I'm sure there's an overlap between Furries and Irish mythology nerds), and merely served as an overly-
active security guard, but it's hard to tell. But as a result of this hands-on form of work experience, he was given
the nickname 'Cu-Chulainn' - or 'hound of Culann', and became well known for his own ferocity and battle
prowess. In a later tale he's sent to Scotland (specifically, the Isle of Skye) to be taught battle skills by the
goddess Scáthach (Pron Ska(k)h-Ha), who my friend Dayna often named herself after in early online days.
All this backstory sets the stage for the main tale, all about cows.
Medb [pron 'Methuv' (chainsaw 'th' not snake 'th') or 'Mayve' depending on dialect], the Queen of Connacht (in
the west of Ireland) is lying in bed one night with her husband, Ailill [pron 'AL-ill'], when they start to discuss
which of them is the richest. Because that's obviously what lovers do, vibrators and handcuffs not having been
invented yet. Anyway, it turns out the only difference between them is Ailill owns the great fertile bull
Finnbhennach [Pron. Fin-VENNug. Kind of]. Medb decides the only way she can top that is to 'borrow', and
the actual meaning of that word is the cause of everything that happens next, the equally fertile Donn Cualinge
[pron Don Cooley] from its owner in the east of Ireland, in the kingdom of Ulster.
Her intention is to borrow it for a year, but the unspoken words are that she'll take it by force if she's not
allowed to borrow it. Unfortunately these words are spoken when the party she sends to collect get drunk and
accidentally spill the beans. The deal gets called off, and Medb carries through with her threat to invade Ulster
and get the bull.
Ulster raise an army to defend, unfortunately every single man of Ulster called up gets stricken with period
pains. Yes. I know. But this is exactly the effect and application of Macha's curse, and an example of, no matter
how weird the whole Cycle seems, it is at least internally consistent and very deep and thorough.
Every single man, that is, except one. Cu-Chulainn is unaffected from the curse. And why? Well, remember
his birth? Macha's exact words on the curse were that every man of Ulster will suffer at the Kingdom's greatest
need; Cu-Chulainn is definitely at least part-man (though a modern legend could easily make him trans or
enby), but having been born in Meath, even if by just a few yards, he's not a Man of Ulster and therefore free of
it. Convenient. Anyway, he manages to hold off the entire Connacht army by engaging them in single combat at
a narrow passage - either a ford or a mountain pass - because he's a Big Strong Man by now (well, seventeen)
and he has the Gods on his side; Lug at one point healing his wounds to an extent that he ends up powered
with rage and becomes the Hound That His Name Implies. Anyone who's ever played D&D where one of the
characters is a Beast or Berserker Barbarian will kind of get the power vibe; he is both.
Towards the end, two people are sent to challenge him. First up is Fergus Mac Roich, his foster-father who fled
to Connacht. Cu-Chulainn agrees to yield to him, if Fergus yields next time. Battle is avoided and Fergus
passes. Finally, Cu-Chulainn's foster-brother Ferdia challenges him; the two grew up together and developed
their fighting skills against each other, so they're closely matched. At first Cu-Chulainn refuses to fight him and
tries to persuade Ferdia to not do this, but Ferdia's unwilling - he wants to fight. After three days, Cu-Chulainn
is victorious, kills Ferdia, but instantly retires through physical and emotional pain.
By this time the curse of Macha is fading and the warriors of Ulster start to become battle-ready. King
Conchobar rouses his troops and sets his stall out for retribution. It looks like there's going to be a huge final
battle pitching the two armies against each other, but there is one final loose end to tie up. The Connacht army
is led onto the battlefield by Fergus. This rouses Cu-Chulainn who steps in front and reminds Fergus it's his
turn to yield. Knowing you don't argue with a demigod, he turns around and walks away. The Connacht army
kind of loses the thirst for battle, breaks up, and wanders off.
But, you might ask, what of the cows, where this whole thing started? Well, exactly what you might expect to
happen does happen. In all the confusion, Medb takes Donn Cualinge back to Connacht, so now they own
both of the greatest bulls in the whole of Ireland. Medb and Ailill have drawn their stupid contest. Except ...
when you have two quite, one might say 'alpha' bulls in the same place, it's highly unlikely they're going to get
along. After a huge fight, Donn Cualinge kills Finnbhennach, but in doing so ends up mortally wounded itself
and, for reasons that seem to only make sense in legendarium, does a tour of the island dropping ripped-off
parts of Finnbhennach as it goes, before finally dying back home in Connacht.
The entire Ulster Cycle thus ends up being a tale with no real winners, and the sense that the whole thing was
completely pointless. Maybe that's a metaphor for life, who knows. Maybe the actual moral of the tale is to
[take good care of your cows]
.
Now. You might be wondering 'but this is a travel podcast; this is all very interesting but what does it have to do
with you, personally, other than your childhood?'. Well, remember at the start of February I took a week
travelling around Northern Ireland? I talked about the background to that trip a couple of episodes ago. Well,
one of the places I visited was Armagh, which is very close to Navan Hill Fort and what is generally accepted to
be the ancient capital of Ulster (Emain Macha). The name obviously refers to the goddess Macha, and one
possible explanation and derivation of the first element is a word that means, er, 'twins'. {pause} In reality it's
likely to refer to a couple of hills/hillforts present in the area, but you can't keep a good consistent mythology
down.
The site is now a kind of museum. In the visitor centre, apart from the cafe, is a small museum talking about
the discovery of site and what they found here, as well as a potted history of the place. Outside, there's a replica
hut built to ancient standards (apart from the obligatory bigger exit fire escape door) at the back, and it was
interesting to stand inside the sort of building they would have lived in, as a family unit. It's a circular structure,
built primarily or wood and thatch. In the middle of it is the hearth, where the fire was, while people slept in
small designated slightly raised what effectively amounted to wooden frames filled with what appeared to be
bark, around the edge of the hut. As an aside, it felt quite similar to other structures I've seen around the world,
which suggests that, just like the proliferation of pyramids, every civilisation independently discovered the basic
principles of mathematics and physics at a fairly early stage of development. Humans are a clever bunch, where
necessary. {pause} I wonder what happened.
Outside the hut the tour goes along a trail through the woodland with information boards and interesting
observations about life in the area and the general history of the contemporary culture. Then there's the hill
fort itself, publicly accessible (and popular with dog-walkers!); it's a mound atop a hill, and one of several
similar fortifications spanning a period of several thousand years in the area. This particular hill appears to
have been the centre of a specific ritual whereby the people here built a huge wooden structure, filled it with
stones, set fire to it, and then covered it with earth. I wandered around on a guided tour (and, it being early
February in Northern Ireland on a weekday during a global pandemic, I was the only person *on* said tour),
purely so I could get a bit more background and context about the area.
Inside the visitor centre, in the ceiling at the base of a dome, are artistic representations of the main players in
the Ulster Circle, including Maeve, the brown bull of Cooley, and Cu Chulainn himself. Obviously there's a lot
of artistic licence when dealing with mythological figures from two thousand years ago, but it somehow makes
the tales more ... human, more accessible, more real, almost.
Ulster was just one of the traditional ancient kingdoms of Ireland - the numbers in reality varied but overall
there are commonly attested to have been five in total, the others being Leinster, Connacht, Munster, and the
one whose name didn't really survive as much in culture, Meath. Which is slightly awkward as the current
County Meath in Ireland is the location of the Hill of Tara, which in Irish mythology was the seat of the High
King of Ireland and therefore in modern parlance would have been seen as the 'capital'. I'm due to finally road-
trip around Ireland in July with my friend Anne-Laure and it's one of the places that's on our, well my, hit-list.
While some of the other ancient kingdom capitals have almost no remains left, this is Ireland we're talking
about, a culture that feels like it lives and breathes that mix of myth, legend, and history like few other countries
and societies do, so I'm sure there are other places we'll come across that tell their own stories.
I briefly mentioned Scotland in that tale; of course although being so close there's always going to have been a
lot of overlap (and historically, Scotland was invaded from Ireland around 1500 years ago). There's whole
stories about people like St Colomba who went from Derry in Ireland to Iona off the Scottish coast, for
instance. But equally Scotland has its own myths and legends separate to Ireland, which are all just as
fascinating to me. Nat, from Natpacker Travels, agrees.
[
Nat
This is one of the reasons I think why I love Scotland so much, there's so many myths and legends and
everybody knows them. In my local area no-one actually knows any myths and legends, and it's crazy we lost
this in Cheshire. There are myths and legends about, we just don't know them, they're not passed on any more,
and for me it really makes a place, and it's part of the history, the myths & legends.
]
One such is around the Selkies, which Joanna Hastings now talks about.
[
Joanna Hastings
The tale of the Selkies that originated in places like Orkney and Shetland and the Western Isles of Scotland
has a particular grip on me. I've always been fascinated by stories about creatures who could magically change
between animal and human, and the interactions they have with fully human people.
The tale of the Selkies is about seals. The female seal came to shore and took off her sealskin to dance on the
beach, becoming human. A watching fisherman stole her skin, and because the girl couldn't change back into
seal form without it, he compelled her to stay with him and marry him.
Years later one of her children found the skin by chance and showed it to her. She took it and returned to the
sea forever, leaving her husband and children broken-hearted.
There are many variations on this theme. It's particularly compelling because of the analogies to a lot of
people's lived experience. Feeling they can't be who they really are. Feeling that they must control, or submit to
being controlled by others. Feeling that there's a huge dimension to their personhood which is being stolen
from them, that they're not allowed to explore. The loss and injustice of that makes for a pretty gut-wrenching
story, especially when fighting with love and loyalty. Add to that the dramatic landscape of the Scottish islands,
the sea and the wind. It's great material to break your heart. It's very easy to imagine this actually happening
when you're watching mist rolling over the sea of the Hebrides.
Interestingly it was more than just a story to the inhabitants of the islands until quite recently, maybe even
today, I don't know. One well-known rumour holds that a family who tended to have unusual hard growths on
their hands was descended from the marriage of a Selkie and a human, The children were born with webbed
fingers from their seal heritage, and the growths formed when they tried to cut the webs away.
But literally true or not, sometimes I think I'm surrounded by Selkies, people searching for themselves, and
also fighting forces that deny them their own selfhood. Hopefully we'll all find our skins in the end.
}
Water-creatures are fairly common in Scottish myth, understandably so given the numerous islands, straits,
lochs, and rivers across the area. Another of course is that of the similarly named Kelpies, which have an entire
monument dedicated to them just northeast of Falkirk. Kelpies though are horse-shaped creatures of death;
they appear and encourage people (especially children) to ride them, at which point the Kelpie goes back into
the waters, drowning and then eating the children. They are also believed to be shapeshifters, and are noted to
have devil-like hooves regardless of the form they appear in, betraying their origins and intent.
Of course, water spirits are common across the globe, and Dayna gives another example, from Latin America,
and comes to a thought about why such stories are so commonly associated with children.
[
Dayna
Another folklore that I love comes from Mexico, Central America, South America region, it's La Llorona (I
hope I'm pronouncing that correctly), she's kind of your standard Woman In White. The way the story goes,
there's a couple of different variations on it, but basically this is a woman had one to two children, two children
in most stories, and for one reason or another she drowns them and then kills herself. Generally the variations
I've heard is that she was from a lower class and hooked up with a fellow in a higher class bracket, and bore
him some children, and finally his family pressures him to cast her aside and marry someone in his own class
bracket, and he caves, and in a fit of desperation and not wanting to see her children starve, she kills them, she
drowns them, and then kills herself. Another variation I read is where it's more of a husband who is stepping
out and cheating on his wife, so in a fit of rage she drowns her children, kind of Medea Style, and then kills
herself in regret. Either way, no matter what the variation you read, the end result is she kills her children,
drowns herself and when she gets up to heaven they ask her 'where are your children?', and she is denied
entrance to Heaven until she can show up with them in tow. So she wanders the waterways looking for her
children. But there's also a bogeyman angle to the story, in that she's looking for her children, but if she can't
find her children, your children will do just nicely. So there's stories of her trying to lure children in. I've also
heard stories of her saving children that were in the waterways and drown ing. So there's different variations,
but that is the general jist of it, but I just find it kind of a fascinating story because there are the variations, but
it's also sad, and I also find it fascinating that it's not just known to one local area, it's known through Mexico,
Central America, and northern South America, and she is used as a bogeyman to children - 'if you do not
behave, you have to stay away from the waterways at night, or La Llorona will come and get you.' Which if you
think about it, kinda goes back to our old-school fairy tales in that they were cautionary tales, you don't speak
to strangers, you don't go off the path in the woods, or something bad will generally happen, so I do find it
interesting cos small children know should not be out at night without their parents, should not be playing
along the waterways especially if they can't swim, cos if something happens you very well could die, so yeh,
that's one of my favourites.
]
As you can hear, a lot of these stories, although similar worldwide, have very local identities, say, to a particular
river or a specific section of forest. And while some are well-known, having been passed down from generation
to generation, some, like Nat said earlier, have been largely forgotten about or indeed lost forever. Nat herself
mentions one from her local area on her website - the tale of the Wizard of the Edge, link in the shownotes;
here she is giving a brief overview of that very tale:
[Nat
The Wizard of the Edge is a local legend from Alderley Edge in Cheshire. Very briefly, the story goes that
there was a farmer who had a white mare that he wanted to sell at Macclesfield Market. To get there he had to
go over Alderley Edge. And it was on the edge that he was stopped by an old man offering to buy the horse.
He refused, saying he would get a better price at the market. The old man then told him that he's not going to
be able to sell his horse at market that day, and he would wait for him on the Edge that evening. The farmer
obviously laughed, thinking there was no way this was going to happen, and carried on taking his horse to
Macclesfield.
At the market he was unable to sell the horse, just like the old man said. So on the way back the old man was
waiting for him on the Edge, and this time the farmer agreed to sell the horse to him. The old man told him to
follow him, and took him to a rock face where he stopped, pulled out a wand, tapped the rock face, and it
opened.
He led the farmer and his horse inside, and inside there were over 100 knights asleep on the floor, and next to
every single knight except for one was a white horse, asleep. So the old man took the horse from the farmer,
laid it down next to the horseless knight, and sent it to sleep as well. He then told the farmer that, at the end of
the world, these knights would awaken and decide the fate in the last battle for The Earth.
Depending on the version that you hear, he either did then pay the farmer or he didn't. Or the farmer ran
away scared, basically. Now at Alderley Edge there is a carving of a wizard in one of the rock faces, which is
meant to be where the cave is.
]
That sort of tale is quite common, with different variations, across the country and no doubt the world - even
King Arthur and his knights are said in one tale to be lying in a cave waiting for the right moment to come alive
and save England at its time of greatest need. There are those who'd argue he's running a bit late on that one ...
Sometimes though, you just happen to live in a place whose very name is known worldwide because of a myth
or a legend. Like Loch Ness. Or Roswell. Or even Rome, I guess.
I spent some 15 years of my life in the town of Kirkby-in-Ashfield. It's not a terribly interesting place in and of
itself, its name being partly Norse and meaning more-or-less 'church in the borough where there are ash-trees'.
Despite living there for 15 years I have no idea if there are ash trees there because I don't know what an ash
tree looks like, Because I have other interests than the natural world, as you know, and even if you showed me
a picture of an ash tree with a huge sign saying 'this is an ash tree', I won't remember it and won't recall it if I
saw one. But anyway. Every day that I walked to and from work I crossed the River Erewash, an Old English
name meaning something like 'river that meanders through marshy or frequently flooded land'. However, as far
as I can gather, in post-Norman Conquest England, the Erewash marked the western boundary of that area of
land known as Sherwood Forest,
Now, before I get into details, note that 'Forest' in this sense doesn't mean 'area of woodland and trees',
although many ancient forests were indeed that. Rather, 'forest' here means 'area set aside for royal prerogative'
- usually hunting. Everyday life was much more strict in a 'forest', as, to all intents and purposes, everything was
owned by the King. Which meant you couldn't hunt for food. Or, technically, even pick flowers.
There were many 'forests' in post-invasion England, some of which still survive today in name and, it must be
said, planning legislation, if not in royal control, including the New Forest to the west of Southampton, the
Forest of Dean (around where my uncle lives), Cannock Chase north of the West Midlands, and Epping /
Waltham Forest, which I mention in the third of my London Podcasts. And each has its own tales, its own
legendarium (just don't mention escaped wild Big Cats). However, Sherwood Forest has its own, quite famous,
specific cast of characters who may or may not have existed, but whose tales have lasted to the present day,
Sometimes it's quite surprising to people to hear that Sherwood Forest is a real place, and not somewhere that,
like Atlantis, is shrouded in myth and legend itself. Centred (kind of) on the town of Edwinstowe, the area
known as Sherwood Forest currently covers around 420 hectares, or about twice the size of Monaco. In early
mediaeval times it was a lot bigger, occupying a quarter of the county of Nottinghamshire, or an area the size of
Guernsey. Or a tenth of Bahrain, if that helps.
Anyway.
Sherwood Forest is of course famous for being the happy hunting ground of Robin Hood and his band of
Merrie Men. And Maid Marian. After whom one of the main roads in Nottingham is named after. It's not a
pretty road, but it is functional. It used to have the Robin Hood Experience as a tourist attraction on it, but it
closed over ten years ago due to underfunding. It's strange that Nottingham doesn't make as much of Robin
Hood as you'd expect, although there is the statue of him just down the hill from Nottingham Castle-but-it's-
not-really-it's-a-late-17th-century-manor-house-rebuilt-in-the-late-19th-Century (the original Castle was destroyed
in the badly-named English Civil War in the mid 1600s). It's just up the hill from the 'oldest pub in Britain,
The 'Olde Trip To Jerusalem', commonly attested to 1189. Maid Marian Way, incidentally, has the 'oldest pub
in Britain', The Old Salutation Inn, from 1240, while right in the centre of the city is The Bell Inn, the oldest
pub in Britain, from the 1430s. It may depend on what you call a pub, or even a building; all I'm saying is the
Sal has the best beer range.
But enough about that.
There is a public footpath, the Robin Hood Way, that runs for 168 km, or just over 100 miles, from
Nottingham Castle to Edwinstowe. It takes in many of the locations associated with the Robin Hood legend,
including much of Sherwood Forest, and Creswell Crags. You may note, however, that by road, if you were
walking it, the distance from Nottingham to Edwinstowe is 19 and a half miles. That footpath takes a very,
*very* circuitous route. I've actually walked a bit of it, by accident, near Harlow Wood, to Friar Took Well
and the Forest Stone, between Ravenshead and Mansfield. It wasn't well signposted and I got lost in a muddy
field. The Forest Stone, btw, is a commemoration of the location of an ancient 'forest court', or place where a
court in the royal forest was convened and verdicts passed on wrongdoers. (It's a lot more complicated and
convoluted than that, but just pretend I'm a primary school teacher, okay?).
I'm not going to go into the tales of Robin Hood on this pod, partly because everyone knows them, but mainly
because there are so many of them covering several centuries, many of which are quite different. This is unlike
the Irish mythologies which were collated relatively early and thus generally only have one version. The earliest
mentions seem to be in written reports of people's oral tales from as far back as the turn of the 15th Century,
which implies that they were already legendary stories even then; the earliest copies we have of the tales
themselves come later that century.
What I will say is that Robin Hood, as a name, isn't an uncommon one at the time. I mean it's not going to be
as common as John Smith or Jo Brown, but a combination of a contemporarily popular first name coupled
with what was effectively a job title (many surnames developed from the concept that people were called either
after their job, for example, 'John the Smith', and everywhere had a smith of some description, or from a
description of that person, for example, 'Jo with the brown hair'. In both cases, at least one of their children
would have the same notable attribute) - in this case 'hood' would mean 'someone who makes hoods' (or, I
guess, someone who wears hoods).
Remember too, apart from being cheesy love stories, the bulk of the tales of Robin Hood are largely around
'sticking it to the man', about cocking a snook at the authorities, about vigilantism, about revenge. These are all
pretty common themes in humanity going back millennia, so the idea of any number of people doing just that
in what effectively amounted to an authoritarian dictatorship is incredibly plausible, especially in an area like
Sherwood Forest which not only had extra restrictions, but also any number of places to hide - Creswell Crags
even has a 'Robin Hood Cave', allegedly where he and his posse hid on the run) - and at least one major
trade/supply route running through it (the Great North Road, what would now be the A1. Technically not the
M1 as that ventures a bit too far west, but ... we'll come onto that in a short paragraph). In addition, Robin
Hood-like people did exist and are attested by contemporary sources; one of the most notable is Hereward the
Wake, who operated further east in the Fenland country of Cambridgeshire and Lincolnshire in the years after
the Norman Conquest of 1066, as an anti-government agitator (and terrorist, theoretically). Hereward's
adventures themselves have been, shall we say, embellished by oral tradition and source bias, but it's believed
he was originally a man of noble standing in pre-conquest days and therefore already notable. It's possible
therefore that a person, or several people, either called Robin Hood or using that name as a 'common epithet
or alias' because it would be hard to identify a specific person with that common a name, caused enough of a
ruckus in northern Nottinghamshire to warrant people to take note, and his adventures were passed around the
local villages, if nothing else to provide hope for the common citizens. It just might be that he wasn't from as
noble a background as Hereward so history never recorded the original. He was a someone just like you or
me. In a world full of no-ones, be a someone, be a timebomb.
That said, everything surrounding Robin Hood is a mystery and a myth, even his area of operation. Although
commonly seen in conflict with the Sheriff of Nottingham, Nottinghamshire's a reasonably expansive county
and parts are nearer places like Sheffield and Doncaster than they are to Nottingham itself. Sherwood Forest
stretches quite a way north, into Yorkshire. In addition, in several of the tales he's referred to as 'Robin of
Loxley'. Good luck finding Loxley in Nottinghamshire, it's a small area just north (NORTH) of Sheffield, on
the way to Barnsley, kind of, some 40 miles away from Nottingham itself. Also, one of Robin Hood's Merrie
Men, Little John, has a gravestone. He's attested to be buried in Hathersage, in the Hope Valley, some distance
*west* of Sheffield and equally about 40 miles from Nottingham. Both are on the opposite side of the current
major travel route from London to The North, the M1, to Nottingham and Sherwood Forest. It's probably
frustrating to Nottingham that Robin Hood Airport is the main airport serving, not Nottingham, that would be
the frequently-renamed East Midlands Airport, but rather South and East Yorkshire, being near Doncaster,
and again about 40 miles almost due north of Nottingham.
But at least it's on the right side of the M1, I guess.
Of course, it's quite common for local places to latch on to a noted myth or legend. People seem to like
nothing more than to make where they live 'interesting', and having a link or connection to a notable myth
provides just that. It just becomes more problematic if it becomes clear that there's no actual way for it to have
even been remotely true. It's one thing claiming that, for example, Robin Hood used caves in northern
Derbyshire and Nottinghamshire to hide out in – even if he didn't exist, the in-story concept is internally
consistent and plausible, because all the tales put him in that general region. And one more story about a
legendary figure isn't going to raise any eyebrows; just because the original tales didn't have him, say, visiting the
church in Kirkby-in-Ashfield doesn't mean he didn't. He certainly could have done. And if someone created,
or, shall I say, 'found', a tale where he did just that, it wouldn't necessarily be dismissed. It would just be a
stretch to say he'd done the same thing in one solitary tale near Coventry or York.
Sometimes though, that sort of thing does happen. Here's my friend V talking about a very debunked tale
concerning an already legendary figure.
[
V -
One of the things that I like most about myths & legends is how they grow up, and how we cling on to them if
they're a decent story, long after they've been shown to be demonstrably false. One such example is fairly local
to me. Near where I live there are a pair of villages – Aspley Guide and Woburn Sands, which used to be
collectively known as Hogsty End. Hogsty End was known for its healing airs, possibly because of the abundant
woodland that still surrounds it today, and people used to visit to convalesce.
Now in the village is a house called 'Woodfield'. It's old; we know it existed in 1868 when it was auctioned off
as part of a larger estate, but otherwise it's unremarkable. Fast forward to 1925, when the UK government for
reasons I don't quite understand and can't be bothered to look up, passed the Rating Valuation Act, which
meant that every piece of land and property had to be found to determine the rate son it. In 1927 Woodfield
House was valued, noted to be owned by one Miss Key, but unoccupied and in a state of some disrepair after
being neglected and empty for some time. That phrase would become key (ha ha) to the myth growing up.
In the 1940s the house passed to a Mr Blainey Key, who lived in Twickenham in Middlesex, and in 1947 he
appealed the valuation put on the house claiming it was uninhabitable. At first he claimed the house had been
credited with an extra reception room, had a very awkward staircase that had replaced a ladder, and had been
damaged considerably by enemy action during the second world war. However it transpired the nearest bomb
had fallen a mile and a half from the house, so then Mr Key explained the house was, in fact, haunted.
Mr Key told the committee that the early 18
th
Century Dick Turpin, the notorious highwayman, was wont to
frequent Aspley Woods as a hideout. Turpin knew the family living at Woodfield, most particularly the
daughter of the house. She had a lover and the father, outraged at the indiscretion, shut them both up in a
cupboard causing their death. As you do. This gave Turpin a cause to blackmail the man, to give him
assistance and a place to hide out. Mr Key explained that Turpin also extorted money from the old man, and
give it to the poor of the parish. Now this seems a bit unlikely, not least because none of the other legends
surrounding Turpin mention his having altruistic streak, but also because although it's fairly well connected
village now, being in the commuter belt, in those days Hogsty End was fairly tucked away from the main roads
and thoroughfares and would have been a very inconvenient place for a hideout.
Anyway. The ghost of this unfortunate girl, he claimed, still haunted Woodfield, making it a thoroughly
undesirable place to live. The claim for a re-evaluation went to a hearing at which Arthur Parker, who was a
local estate agent and historian, was able to undermine Key's tale by stating that the house had been builkt in
the early 1820s, while Dick Turpin was hanged at York in 1739. A former maid had claimed she had seen
arms coming through the wall while she was trying to sleep one night, but then rather undermined her own
evidence by stating in answer to a question that she had in fact eaten cheese sandwiches for supper.
Blainey Key's case collapsed. He did appeal, employing two different mediums accredited by the Society for
Psychic Research no less, to hold seances in the house. They testified that they were satisfied that the house
was haunted, however Miss Dickinson, who was the tenant of the apparently uninhabitable house, undermined
that by saying that although she had heard stories, she had never experienced any ghostly goings on th the
house.
In the end Mr Key's case was dropped, and he had to pay the full amount of tax he owed on the property.
Now despite the obvious holes in Mr Key's story, including a point raised in the trial that the story bore a
remarkable similarity to a story about Dick Turpin that had been published some 65 years before that, the
house has failed to shake its reputation, becoming the scene of ghost hunting activities and seances that even
happen today. Despite knowing that the entire story was concocted by a man trying to reduce his tax bill,
believers insist that either the Turpin incident happened in a previous house on the same site, or that the
murder did happen at the current house but the part about Turpin was a fabrication. The property is still
locally known as The Ghost House though, and it is said that on foggy nights, you can still hear the echoing of
hoofbeats down the lane as the ghost of Dick Turpin rides through the village.
]
It is interesting to see how new tales, new myths, begin. You only have to look at tales of Big Cats, of alien
encounters, of crop circles, to see examples new myths and legends being created. Often these are entirely new
stories, based on people's misreading of physics (like the Morfa Lights), or not being able to accurately judge
sizes and distances outside of daylight (like tales of creatures like Mothman or Nessie), that sort of thing, and
it's fascinating to think that's how long-established myths were established, especially those in imposing spaces,
like mist-covered woodland where your senses are already at a disadvantage, or about creepy houses in a state
of ruin, about which few people know any details.
So what have we learned in this episode? Myths and legends can be old, dating back to times before written
historical records, or they might be created last Thursday after the experiences of two people in a dusky forest.
They run the whole gamut of human experience and activity, from recounting tales of battling armies and rival
kingdoms, to embellished stories about folk heroes standing up for the people, to cautionary tales that parents
tell their kids when they want them to behave or be careful. Many of them involve animals both friendly and
aggressive, death, either heroically fighting against it or being embraced by its chill, but also hope, that we get
through life safely and that we will live in a better world at the end than we did at the start.
I wonder if a legendary item is tax-deductible.
{standard end jingle}
Well that's about all for this episode, though I'm absolutely sure it's a subject I'll come back to, since there's any
number of myths and legends that I've encountered on my travels; in this episode I just wanted to stick to ones
that were local to people. So, join me next time for another adventure Beyond The Brochure; quite to where, I
haven't worked out yet. I'm sure it'll be exciting and informative. Speaking of exciting and informative, by the
way, my VA has worked wonders and I now have a newsletter. The first edition should be available on the first
of June, and future releases are planned to be monthly, again on the 1
st
. It'll probably replace my Facebook
Group because that's really not an active space. Sign-up details will be in the shownotes. But until then, keep
away from the water's edge, and if you're feeling off colour, keep on getting better.
{Outro theme tune, same as intro, just a different bit of it}
{Outro voiceover:
Thank you for listening to this episode of Travel Tales From Beyond The Brochure. I hope you enjoyed it; if
you did, don't forget to leave a review on your podcast site of choice.
Travel Tales From Beyond The Brochure was written, presented, edited, and produced in the Glasgow studio
by The Barefoot Backpacker. Music in this episode was “Walking Barefoot On Grass (Bonus)” by Kai Engel,
which is available via the Free Music Archive, and used under the Creative Commons Attribution 4.0
International License.
Previous episodes will be available on your podcast service of choice, or alternatively on my website: barefoot-
backpacker.com. If you want to contact me, I live on Twitter @rtwbarefoot, or you can e-mail me at
The podcast has a Facebook Group : travel.tales.beyond.brochure
And I have a Patreon, for access to rare extra content: patreon.com/traveltalesbeyondbrochurepod
Until next time, have safe journeys. Bye for now.}